godot/editor
Rémi Verschelde 2526456807 Merge pull request #11564 from djrm/pr_editor_settings_undo
Added the ability to revert to initial value in editor settings.
2017-09-25 23:02:50 +02:00
..
collada Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
doc DocData: Fix enums for proxy classes 2017-09-16 12:50:07 +02:00
fileserver Fix various assorted warnings 2017-09-08 14:57:48 +02:00
icons Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
import Correct spelling SEPERATE -> SEPARATE to fix build 2017-09-21 03:29:26 +02:00
plugins 2DEditor: fix duplicated 'id_pressed' connection 2017-09-25 23:15:54 +07:00
translations Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
create_dialog.h
dependency_editor.cpp Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog. 2017-09-09 22:00:57 -05:00
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
editor_autoload_settings.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
editor_dir_dialog.h
editor_export.cpp Enhance iOS export 2017-09-26 00:18:08 +07:00
editor_export.h Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
editor_file_dialog.cpp Merge pull request #11256 from djrm/pr_visual_improvements 2017-09-19 23:44:09 +02:00
editor_file_dialog.h
editor_file_system.cpp Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_file_system.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_fonts.cpp Add font size setting for output panel 2017-09-25 23:43:35 +09:00
editor_fonts.h
editor_help.cpp Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_help.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp Add font size setting for output panel 2017-09-25 23:43:35 +09:00
editor_log.h Fixed some inconsistent styles, plus some cleanup 2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
editor_node.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_plugin.h Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_profiler.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
editor_profiler.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
editor_settings.h Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Fixed tooltip font color 2017-09-25 02:23:41 -05:00
editor_themes.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
filesystem_dock.h Added missing file system display toggle button. 2017-09-12 18:30:16 +01:00
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
project_export.h
project_manager.cpp Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
project_manager.h Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
property_editor.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
property_selector.cpp Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
property_selector.h Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
scene_tree_dock.h
scene_tree_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Add font size setting for output panel 2017-09-25 23:43:35 +09:00
script_editor_debugger.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
SCsub Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
settings_config_dialog.cpp Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
settings_config_dialog.h
spatial_editor_gizmos.cpp Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00
spatial_editor_gizmos.h Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00