godot/scene/resources/style_box.cpp
David Giardi 2ef20045b1 Fix blurry borders on antialiased FlatStyleBox
This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.

The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00

1056 lines
42 KiB
C++

/**************************************************************************/
/* style_box.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "style_box.h"
#include "scene/main/canvas_item.h"
#include <limits.h>
Size2 StyleBox::get_minimum_size() const {
Size2 min_size = Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
Size2 custom_size;
GDVIRTUAL_CALL(_get_minimum_size, custom_size);
if (min_size.x < custom_size.x) {
min_size.x = custom_size.x;
}
if (min_size.y < custom_size.y) {
min_size.y = custom_size.y;
}
return min_size;
}
void StyleBox::set_content_margin(Side p_side, float p_value) {
ERR_FAIL_INDEX((int)p_side, 4);
content_margin[p_side] = p_value;
emit_changed();
}
void StyleBox::set_content_margin_all(float p_value) {
for (int i = 0; i < 4; i++) {
content_margin[i] = p_value;
}
emit_changed();
}
void StyleBox::set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
content_margin[SIDE_LEFT] = p_left;
content_margin[SIDE_TOP] = p_top;
content_margin[SIDE_RIGHT] = p_right;
content_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
float StyleBox::get_content_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return content_margin[p_side];
}
float StyleBox::get_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
if (content_margin[p_side] < 0) {
return get_style_margin(p_side);
} else {
return content_margin[p_side];
}
}
Point2 StyleBox::get_offset() const {
return Point2(get_margin(SIDE_LEFT), get_margin(SIDE_TOP));
}
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
Rect2 ret;
if (GDVIRTUAL_CALL(_get_draw_rect, p_rect, ret)) {
return ret;
}
return p_rect;
}
CanvasItem *StyleBox::get_current_item_drawn() const {
return CanvasItem::get_current_item_drawn();
}
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
bool ret = true;
GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
return ret;
}
void StyleBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size);
ClassDB::bind_method(D_METHOD("set_content_margin", "margin", "offset"), &StyleBox::set_content_margin);
ClassDB::bind_method(D_METHOD("set_content_margin_all", "offset"), &StyleBox::set_content_margin_all);
ClassDB::bind_method(D_METHOD("get_content_margin", "margin"), &StyleBox::get_content_margin);
ClassDB::bind_method(D_METHOD("get_margin", "margin"), &StyleBox::get_margin);
ClassDB::bind_method(D_METHOD("get_offset"), &StyleBox::get_offset);
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw);
ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn);
ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask);
ADD_GROUP("Content Margins", "content_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_BOTTOM);
GDVIRTUAL_BIND(_draw, "to_canvas_item", "rect")
GDVIRTUAL_BIND(_get_draw_rect, "rect")
GDVIRTUAL_BIND(_get_minimum_size)
GDVIRTUAL_BIND(_test_mask, "point", "rect")
}
StyleBox::StyleBox() {
for (int i = 0; i < 4; i++) {
content_margin[i] = -1;
}
}
void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
if (texture == p_texture) {
return;
}
texture = p_texture;
emit_changed();
}
Ref<Texture2D> StyleBoxTexture::get_texture() const {
return texture;
}
void StyleBoxTexture::set_texture_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
texture_margin[p_side] = p_size;
emit_changed();
}
void StyleBoxTexture::set_texture_margin_all(float p_size) {
for (int i = 0; i < 4; i++) {
texture_margin[i] = p_size;
}
emit_changed();
}
void StyleBoxTexture::set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
texture_margin[SIDE_LEFT] = p_left;
texture_margin[SIDE_TOP] = p_top;
texture_margin[SIDE_RIGHT] = p_right;
texture_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
float StyleBoxTexture::get_texture_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return texture_margin[p_side];
}
float StyleBoxTexture::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return texture_margin[p_side];
}
Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const {
return p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
}
void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (texture.is_null()) {
return;
}
Rect2 rect = p_rect;
Rect2 src_rect = region_rect;
texture->get_rect_region(rect, src_rect, rect, src_rect);
rect.position.x -= expand_margin[SIDE_LEFT];
rect.position.y -= expand_margin[SIDE_TOP];
rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT];
rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM];
Vector2 start_offset = Vector2(texture_margin[SIDE_LEFT], texture_margin[SIDE_TOP]);
Vector2 end_offset = Vector2(texture_margin[SIDE_RIGHT], texture_margin[SIDE_BOTTOM]);
RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), start_offset, end_offset, RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
}
void StyleBoxTexture::set_draw_center(bool p_enabled) {
draw_center = p_enabled;
emit_changed();
}
bool StyleBoxTexture::is_draw_center_enabled() const {
return draw_center;
}
void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
void StyleBoxTexture::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
expand_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
void StyleBoxTexture::set_expand_margin_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
float StyleBoxTexture::get_expand_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return expand_margin[p_side];
}
void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) {
if (region_rect == p_region_rect) {
return;
}
region_rect = p_region_rect;
emit_changed();
}
Rect2 StyleBoxTexture::get_region_rect() const {
return region_rect;
}
void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) {
ERR_FAIL_INDEX((int)p_mode, 3);
axis_h = p_mode;
emit_changed();
}
StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const {
return axis_h;
}
void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) {
ERR_FAIL_INDEX((int)p_mode, 3);
axis_v = p_mode;
emit_changed();
}
StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const {
return axis_v;
}
void StyleBoxTexture::set_modulate(const Color &p_modulate) {
if (modulate == p_modulate) {
return;
}
modulate = p_modulate;
emit_changed();
}
Color StyleBoxTexture::get_modulate() const {
return modulate;
}
void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_margin", "margin", "size"), &StyleBoxTexture::set_texture_margin);
ClassDB::bind_method(D_METHOD("set_texture_margin_all", "size"), &StyleBoxTexture::set_texture_margin_all);
ClassDB::bind_method(D_METHOD("get_texture_margin", "margin"), &StyleBoxTexture::get_texture_margin);
ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxTexture::set_expand_margin);
ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_all);
ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxTexture::get_expand_margin);
ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect);
ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
ClassDB::bind_method(D_METHOD("set_draw_center", "enable"), &StyleBoxTexture::set_draw_center);
ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxTexture::is_draw_center_enabled);
ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_GROUP("Texture Margins", "texture_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_BOTTOM);
ADD_GROUP("Expand Margins", "expand_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
ADD_GROUP("Axis Stretch", "axis_stretch_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
ADD_GROUP("Sub-Region", "region_");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect");
ADD_GROUP("Modulate", "modulate_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE);
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
}
StyleBoxTexture::StyleBoxTexture() {}
StyleBoxTexture::~StyleBoxTexture() {}
////////////////
void StyleBoxFlat::set_bg_color(const Color &p_color) {
bg_color = p_color;
emit_changed();
}
Color StyleBoxFlat::get_bg_color() const {
return bg_color;
}
void StyleBoxFlat::set_border_color(const Color &p_color) {
border_color = p_color;
emit_changed();
}
Color StyleBoxFlat::get_border_color() const {
return border_color;
}
void StyleBoxFlat::set_border_width_all(int p_size) {
border_width[0] = p_size;
border_width[1] = p_size;
border_width[2] = p_size;
border_width[3] = p_size;
emit_changed();
}
int StyleBoxFlat::get_border_width_min() const {
return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
}
void StyleBoxFlat::set_border_width(Side p_side, int p_width) {
ERR_FAIL_INDEX((int)p_side, 4);
border_width[p_side] = p_width;
emit_changed();
}
int StyleBoxFlat::get_border_width(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return border_width[p_side];
}
void StyleBoxFlat::set_border_blend(bool p_blend) {
blend_border = p_blend;
emit_changed();
}
bool StyleBoxFlat::get_border_blend() const {
return blend_border;
}
void StyleBoxFlat::set_corner_radius_all(int radius) {
for (int i = 0; i < 4; i++) {
corner_radius[i] = radius;
}
emit_changed();
}
void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left) {
corner_radius[0] = radius_top_left;
corner_radius[1] = radius_top_right;
corner_radius[2] = radius_bottom_right;
corner_radius[3] = radius_bottom_left;
emit_changed();
}
void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
ERR_FAIL_INDEX((int)p_corner, 4);
corner_radius[p_corner] = radius;
emit_changed();
}
int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
ERR_FAIL_INDEX_V((int)p_corner, 4, 0);
return corner_radius[p_corner];
}
void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
expand_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
float StyleBoxFlat::get_expand_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return expand_margin[p_side];
}
void StyleBoxFlat::set_draw_center(bool p_enabled) {
draw_center = p_enabled;
emit_changed();
}
bool StyleBoxFlat::is_draw_center_enabled() const {
return draw_center;
}
void StyleBoxFlat::set_skew(Vector2 p_skew) {
skew = p_skew;
emit_changed();
}
Vector2 StyleBoxFlat::get_skew() const {
return skew;
}
void StyleBoxFlat::set_shadow_color(const Color &p_color) {
shadow_color = p_color;
emit_changed();
}
Color StyleBoxFlat::get_shadow_color() const {
return shadow_color;
}
void StyleBoxFlat::set_shadow_size(const int &p_size) {
shadow_size = p_size;
emit_changed();
}
int StyleBoxFlat::get_shadow_size() const {
return shadow_size;
}
void StyleBoxFlat::set_shadow_offset(const Point2 &p_offset) {
shadow_offset = p_offset;
emit_changed();
}
Point2 StyleBoxFlat::get_shadow_offset() const {
return shadow_offset;
}
void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
anti_aliased = p_anti_aliased;
emit_changed();
notify_property_list_changed();
}
bool StyleBoxFlat::is_anti_aliased() const {
return anti_aliased;
}
void StyleBoxFlat::set_aa_size(const real_t p_aa_size) {
aa_size = CLAMP(p_aa_size, 0.01, 10);
emit_changed();
}
real_t StyleBoxFlat::get_aa_size() const {
return aa_size;
}
void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
corner_detail = CLAMP(p_corner_detail, 1, 20);
emit_changed();
}
int StyleBoxFlat::get_corner_detail() const {
return corner_detail;
}
inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
real_t border_left = inner_rect.position.x - style_rect.position.x;
real_t border_top = inner_rect.position.y - style_rect.position.y;
real_t border_right = style_rect.size.width - inner_rect.size.width - border_left;
real_t border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
real_t rad;
// Top left.
rad = MIN(border_top, border_left);
inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
// Top right;
rad = MIN(border_top, border_right);
inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
// Bottom right.
rad = MIN(border_bottom, border_right);
inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
// Bottom left.
rad = MIN(border_bottom, border_left);
inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
}
inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 &style_rect, const real_t corner_radius[4],
const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const Vector2 &skew, bool fill_center = false) {
int vert_offset = verts.size();
if (!vert_offset) {
vert_offset = 0;
}
int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
real_t ring_corner_radius[4];
set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
// Corner radius center points.
Vector<Point2> outer_points = {
ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0]), //tl
Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1]), //tr
ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2]), //br
Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3]) //bl
};
real_t inner_corner_radius[4];
set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
Vector<Point2> inner_points = {
inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0]), //tl
Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1]), //tr
inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2]), //br
Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3]) //bl
};
// Calculate the vertices.
for (int corner_index = 0; corner_index < 4; corner_index++) {
for (int detail = 0; detail <= adapted_corner_detail; detail++) {
for (int inner_outer = 0; inner_outer < 2; inner_outer++) {
real_t radius;
Color color;
Point2 corner_point;
if (inner_outer == 0) {
radius = inner_corner_radius[corner_index];
color = inner_color;
corner_point = inner_points[corner_index];
} else {
radius = ring_corner_radius[corner_index];
color = outer_color;
corner_point = outer_points[corner_index];
}
const real_t x = radius * (real_t)cos((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.x;
const real_t y = radius * (real_t)sin((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.y;
const float x_skew = -skew.x * (y - ring_rect.get_center().y);
const float y_skew = -skew.y * (x - ring_rect.get_center().x);
verts.push_back(Vector2(x + x_skew, y + y_skew));
colors.push_back(color);
}
}
}
int ring_vert_count = verts.size() - vert_offset;
// Fill the indices and the colors for the border.
for (int i = 0; i < ring_vert_count; i++) {
indices.push_back(vert_offset + ((i + 0) % ring_vert_count));
indices.push_back(vert_offset + ((i + 2) % ring_vert_count));
indices.push_back(vert_offset + ((i + 1) % ring_vert_count));
}
if (fill_center) {
//Fill the indices and the colors for the center.
for (int index = 0; index < ring_vert_count / 2; index += 2) {
int i = index;
// Polygon 1.
indices.push_back(vert_offset + i);
indices.push_back(vert_offset + ring_vert_count - 4 - i);
indices.push_back(vert_offset + i + 2);
// Polygon 2.
indices.push_back(vert_offset + i);
indices.push_back(vert_offset + ring_vert_count - 2 - i);
indices.push_back(vert_offset + ring_vert_count - 4 - i);
}
}
}
inline void adapt_values(int p_index_a, int p_index_b, real_t *adapted_values, const real_t *p_values, const real_t p_width, const real_t p_max_a, const real_t p_max_b) {
if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
real_t factor;
real_t new_value;
factor = (real_t)p_width / (real_t)(p_values[p_index_a] + p_values[p_index_b]);
new_value = (p_values[p_index_a] * factor);
if (new_value < adapted_values[p_index_a]) {
adapted_values[p_index_a] = new_value;
}
new_value = (p_values[p_index_b] * factor);
if (new_value < adapted_values[p_index_b]) {
adapted_values[p_index_b] = new_value;
}
} else {
adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
}
adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
}
Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const {
Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
if (shadow_size > 0) {
Rect2 shadow_rect = draw_rect.grow(shadow_size);
shadow_rect.position += shadow_offset;
draw_rect = draw_rect.merge(shadow_rect);
}
return draw_rect;
}
void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
bool draw_shadow = (shadow_size > 0);
if (!draw_border && !draw_center && !draw_shadow) {
return;
}
Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) {
return;
}
const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
// Only enable antialiasing if it is actually needed. This improve performances
// and maximizes sharpness for non-skewed StyleBoxes with sharp corners.
const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased;
const bool blend_on = blend_border && draw_border;
Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
Color border_color_blend = (draw_center ? bg_color : border_color_alpha);
Color border_color_inner = blend_on ? border_color_blend : border_color;
// Adapt borders (prevent weird overlapping/glitchy drawings).
real_t width = MAX(style_rect.size.width, 0);
real_t height = MAX(style_rect.size.height, 0);
real_t adapted_border[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height);
adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width);
// Adapt corners (prevent weird overlapping/glitchy drawings).
real_t adapted_corner[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]);
Rect2 border_style_rect = style_rect;
if (aa_on) {
for (int i = 0; i < 4; i++) {
if (border_width[i] > 0) {
border_style_rect = border_style_rect.grow_side((Side)i, -aa_size);
}
}
}
Vector<Point2> verts;
Vector<int> indices;
Vector<Color> colors;
Vector<Point2> uvs;
// Create shadow
if (draw_shadow) {
Rect2 shadow_inner_rect = style_rect;
shadow_inner_rect.position += shadow_offset;
Rect2 shadow_rect = style_rect.grow(shadow_size);
shadow_rect.position += shadow_offset;
Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner,
shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail, skew);
if (draw_center) {
draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner,
shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, skew, true);
}
}
// Create border (no AA).
if (draw_border && !aa_on) {
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
border_style_rect, infill_rect, border_color_inner, border_color, corner_detail, skew);
}
// Create infill (no AA).
if (draw_center && (!aa_on || blend_on)) {
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
infill_rect, infill_rect, bg_color, bg_color, corner_detail, skew, true);
}
if (aa_on) {
real_t aa_border_width[4];
real_t aa_border_width_half[4];
real_t aa_fill_width[4];
real_t aa_fill_width_half[4];
if (draw_border) {
for (int i = 0; i < 4; i++) {
if (border_width[i] > 0) {
aa_border_width[i] = aa_size;
aa_border_width_half[i] = aa_size / 2;
aa_fill_width[i] = 0;
aa_fill_width_half[i] = 0;
} else {
aa_border_width[i] = 0;
aa_border_width_half[i] = 0;
aa_fill_width[i] = aa_size;
aa_fill_width_half[i] = aa_size / 2;
}
}
} else {
for (int i = 0; i < 4; i++) {
aa_border_width[i] = 0;
aa_border_width_half[i] = 0;
aa_fill_width[i] = aa_size;
aa_fill_width_half[i] = aa_size / 2;
}
}
if (draw_center) {
// Infill rect, transparent side of antialiasing gradient (base infill rect enlarged by AA size)
Rect2 infill_rect_aa_transparent = infill_rect.grow_individual(aa_fill_width_half[SIDE_LEFT], aa_fill_width_half[SIDE_TOP],
aa_fill_width_half[SIDE_RIGHT], aa_fill_width_half[SIDE_BOTTOM]);
// Infill rect, colored side of antialiasing gradient (base infill rect shrunk by AA size)
Rect2 infill_rect_aa_colored = infill_rect_aa_transparent.grow_individual(-aa_fill_width[SIDE_LEFT], -aa_fill_width[SIDE_TOP],
-aa_fill_width[SIDE_RIGHT], -aa_fill_width[SIDE_BOTTOM]);
if (!blend_on) {
// Create center fill, not antialiased yet
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
infill_rect_aa_colored, infill_rect_aa_colored, bg_color, bg_color, corner_detail, skew, true);
}
if (!blend_on || !draw_border) {
Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
// Add antialiasing on the center fill
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
infill_rect_aa_transparent, infill_rect_aa_colored, bg_color, alpha_bg, corner_detail, skew);
}
}
if (draw_border) {
// Inner border recct, fully colored side of antialiasing gradient (base inner rect enlarged by AA size)
Rect2 inner_rect_aa_colored = infill_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
// Inner border rect, transparent side of antialiasing gradient (base inner rect shrunk by AA size)
Rect2 inner_rect_aa_transparent = inner_rect_aa_colored.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP],
-aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]);
// Outer border rect, transparent side of antialiasing gradient (base outer rect enlarged by AA size)
Rect2 outer_rect_aa_transparent = style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
// Outer border rect, colored side of antialiasing gradient (base outer rect shrunk by AA size)
Rect2 outer_rect_aa_colored = border_style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
// Create border ring, not antialiased yet
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
outer_rect_aa_colored, ((blend_on) ? infill_rect : inner_rect_aa_colored), border_color_inner, border_color, corner_detail, skew);
if (!blend_on) {
// Add antialiasing on the ring inner border
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
inner_rect_aa_colored, inner_rect_aa_transparent, border_color_blend, border_color, corner_detail, skew);
}
// Add antialiasing on the ring outer border
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
outer_rect_aa_transparent, outer_rect_aa_colored, border_color, border_color_alpha, corner_detail, skew);
}
}
// Compute UV coordinates.
Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0);
uvs.resize(verts.size());
for (int i = 0; i < verts.size(); i++) {
uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width;
uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height;
}
// Draw stylebox.
RenderingServer *vs = RenderingServer::get_singleton();
vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs);
}
float StyleBoxFlat::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return border_width[p_side];
}
void StyleBoxFlat::_validate_property(PropertyInfo &p_property) const {
if (!anti_aliased && p_property.name == "anti_aliasing_size") {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color);
ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color);
ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin);
ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all);
ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin);
ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
ClassDB::bind_method(D_METHOD("set_skew", "skew"), &StyleBoxFlat::set_skew);
ClassDB::bind_method(D_METHOD("get_skew"), &StyleBoxFlat::get_skew);
ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
ClassDB::bind_method(D_METHOD("set_shadow_offset", "offset"), &StyleBoxFlat::set_shadow_offset);
ClassDB::bind_method(D_METHOD("get_shadow_offset"), &StyleBoxFlat::get_shadow_offset);
ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "skew"), "set_skew", "get_skew");
ADD_GROUP("Border Width", "border_width_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_BOTTOM);
ADD_GROUP("Border", "border_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
ADD_GROUP("Corner Radius", "corner_radius_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
ADD_GROUP("Expand Margins", "expand_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,100,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset");
ADD_GROUP("Anti Aliasing", "anti_aliasing_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,suffix:px"), "set_aa_size", "get_aa_size");
}
StyleBoxFlat::StyleBoxFlat() {}
StyleBoxFlat::~StyleBoxFlat() {}
void StyleBoxLine::set_color(const Color &p_color) {
color = p_color;
emit_changed();
}
Color StyleBoxLine::get_color() const {
return color;
}
void StyleBoxLine::set_thickness(int p_thickness) {
thickness = p_thickness;
emit_changed();
}
int StyleBoxLine::get_thickness() const {
return thickness;
}
void StyleBoxLine::set_vertical(bool p_vertical) {
vertical = p_vertical;
emit_changed();
}
bool StyleBoxLine::is_vertical() const {
return vertical;
}
void StyleBoxLine::set_grow_end(float p_grow_end) {
grow_end = p_grow_end;
emit_changed();
}
float StyleBoxLine::get_grow_end() const {
return grow_end;
}
void StyleBoxLine::set_grow_begin(float p_grow_begin) {
grow_begin = p_grow_begin;
emit_changed();
}
float StyleBoxLine::get_grow_begin() const {
return grow_begin;
}
void StyleBoxLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &StyleBoxLine::set_color);
ClassDB::bind_method(D_METHOD("get_color"), &StyleBoxLine::get_color);
ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &StyleBoxLine::set_thickness);
ClassDB::bind_method(D_METHOD("get_thickness"), &StyleBoxLine::get_thickness);
ClassDB::bind_method(D_METHOD("set_grow_begin", "offset"), &StyleBoxLine::set_grow_begin);
ClassDB::bind_method(D_METHOD("get_grow_begin"), &StyleBoxLine::get_grow_begin);
ClassDB::bind_method(D_METHOD("set_grow_end", "offset"), &StyleBoxLine::set_grow_end);
ClassDB::bind_method(D_METHOD("get_grow_end"), &StyleBoxLine::get_grow_end);
ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &StyleBoxLine::set_vertical);
ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end");
ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,100,suffix:px"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
}
float StyleBoxLine::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
if (vertical) {
if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) {
return thickness / 2.0;
}
} else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) {
return thickness / 2.0;
}
return 0;
}
void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const {
RenderingServer *vs = RenderingServer::get_singleton();
Rect2i r = p_rect;
if (vertical) {
r.position.y -= grow_begin;
r.size.y += (grow_begin + grow_end);
r.size.x = thickness;
} else {
r.position.x -= grow_begin;
r.size.x += (grow_begin + grow_end);
r.size.y = thickness;
}
vs->canvas_item_add_rect(p_canvas_item, r, color);
}
StyleBoxLine::StyleBoxLine() {}
StyleBoxLine::~StyleBoxLine() {}