godot/modules/mono/glue/GodotSharp
Aaron Franke 24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
2021-12-02 23:45:41 -06:00
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GodotSharp Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
GodotSharpEditor C#: Switch games to MSBuild Sdks and .NET Standard 2020-07-25 19:22:01 +02:00
.gitignore
GodotSharp.sln C#: Replace uses of old Configuration and update old csprojs 2020-03-14 19:01:29 +01:00