godot/editor/plugins/tiles
Aaron Franke 24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
2021-12-02 23:45:41 -06:00
..
atlas_merging_dialog.cpp
atlas_merging_dialog.h
SCsub
tile_atlas_view.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
tile_atlas_view.h
tile_data_editors.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
tile_data_editors.h
tile_map_editor.cpp Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
tile_map_editor.h
tile_proxies_manager_dialog.cpp Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
tile_proxies_manager_dialog.h
tile_set_atlas_source_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
tile_set_atlas_source_editor.h
tile_set_editor.cpp
tile_set_editor.h
tile_set_scenes_collection_source_editor.cpp
tile_set_scenes_collection_source_editor.h
tiles_editor_plugin.cpp
tiles_editor_plugin.h