godot/main
Andrii Doroshenko (Xrayez) 752debe204 SCons: do not build tests with tools=no
This doesn't affect the resulting binary size, but allows to save
a phew seconds during compilation if building export templates.
2019-09-26 16:12:07 +03:00
..
tests Implement backward shift deletion for OAHashMap 2019-09-21 14:32:40 +08:00
app_icon.png
default_controller_mappings.h
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2019-08-27 10:13:05 +02:00
godotcontrollerdb.txt
input_default.cpp Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
input_default.h Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
main_builders.py Use base Color() constructors instead of Color::html() 2019-07-08 21:17:10 +02:00
main_timer_sync.cpp Add access to interpolation fraction for fixed timestep interpolation 2019-07-11 08:25:26 +01:00
main_timer_sync.h Add access to interpolation fraction for fixed timestep interpolation 2019-07-11 08:25:26 +01:00
main.cpp SCons: do not build tests with tools=no 2019-09-26 16:12:07 +03:00
main.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
performance.cpp
performance.h
SCsub SCons: do not build tests with tools=no 2019-09-26 16:12:07 +03:00
splash_editor.png
splash.png