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24c6ee9f56
godot
/
servers
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physics_2d
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Rémi Verschelde
24c6ee9f56
Merge pull request
#49844
from nekomatata/physics-disabled-shapes
...
Fix and clean disabled shapes handling in godot physics servers
2021-06-30 10:08:52 +02:00
..
area_2d_sw.cpp
area_2d_sw.h
area_pair_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:51:47 -07:00
area_pair_2d_sw.h
body_2d_sw.cpp
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
body_2d_sw.h
body_pair_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:51:47 -07:00
body_pair_2d_sw.h
broad_phase_2d_bvh.cpp
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
broad_phase_2d_bvh.h
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
broad_phase_2d_sw.cpp
broad_phase_2d_sw.h
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
collision_object_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:51:47 -07:00
collision_object_2d_sw.h
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:51:47 -07:00
collision_solver_2d_sat.cpp
collision_solver_2d_sat.h
collision_solver_2d_sw.cpp
collision_solver_2d_sw.h
constraint_2d_sw.h
joints_2d_sw.cpp
Rename Vector2 clamped to limit_length and add limit_length to Vector3
2021-06-03 12:04:57 -04:00
joints_2d_sw.h
physics_server_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:51:47 -07:00
physics_server_2d_sw.h
Safe margin cleanup
2021-06-04 11:40:36 -07:00
physics_server_2d_wrap_mt.cpp
Refactor CommandQueueMT
2021-06-09 13:10:49 -03:00
physics_server_2d_wrap_mt.h
Enable setting of collision iterations in PhysicsServer2D
2021-05-19 10:54:10 -04:00
SCsub
shape_2d_sw.cpp
shape_2d_sw.h
space_2d_sw.cpp
Merge pull request
#49844
from nekomatata/physics-disabled-shapes
2021-06-30 10:08:52 +02:00
space_2d_sw.h
step_2d_sw.cpp
step_2d_sw.h