mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
b16c309f82
Happy new year to the wonderful Godot community!
72 lines
2.9 KiB
C++
72 lines
2.9 KiB
C++
/*************************************************************************/
|
|
/* spring_arm.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef SPRING_ARM_H
|
|
#define SPRING_ARM_H
|
|
|
|
#include "scene/3d/spatial.h"
|
|
|
|
class SpringArm : public Spatial {
|
|
GDCLASS(SpringArm, Spatial);
|
|
|
|
Ref<Shape> shape;
|
|
Set<RID> excluded_objects;
|
|
float spring_length;
|
|
float current_spring_length;
|
|
bool keep_child_basis;
|
|
uint32_t mask;
|
|
float margin;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_length(float p_length);
|
|
float get_length() const;
|
|
void set_shape(Ref<Shape> p_shape);
|
|
Ref<Shape> get_shape() const;
|
|
void set_mask(uint32_t p_mask);
|
|
uint32_t get_mask();
|
|
void add_excluded_object(RID p_rid);
|
|
bool remove_excluded_object(RID p_rid);
|
|
void clear_excluded_objects();
|
|
float get_hit_length();
|
|
void set_margin(float p_margin);
|
|
float get_margin();
|
|
|
|
SpringArm();
|
|
|
|
private:
|
|
void process_spring();
|
|
};
|
|
|
|
#endif
|