godot/platform/uwp
Hugo Locurcio 6def32d643
Replace #pragma once by traditional include guards for consistency
`#pragma once` was used in a few files, yet we settled on using
traditional include guards instead.

The PooledList template comment was also moved to allow editors
such as Visual Studio Code to display the comment when hovering
PooledList.

`app.h` was renamed to `app_uwp.h` to be less generic for the
include guard.
2021-09-24 02:33:15 +02:00
..
export Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
app_uwp.cpp Replace #pragma once by traditional include guards for consistency 2021-09-24 02:33:15 +02:00
app_uwp.h Replace #pragma once by traditional include guards for consistency 2021-09-24 02:33:15 +02:00
context_egl_uwp.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
context_egl_uwp.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect.py Allow to not optimize release build 2021-03-14 15:51:05 +01:00
joypad_uwp.cpp Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
joypad_uwp.h Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
logo.png Enhanced iOS and UWP logo on Export dialog 2017-11-29 17:34:01 +07:00
os_uwp.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
os_uwp.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Replace #pragma once by traditional include guards for consistency 2021-09-24 02:33:15 +02:00