mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
76 lines
3.7 KiB
C++
76 lines
3.7 KiB
C++
/**************************************************************************/
|
|
/* rendering_context_driver_vulkan_windows.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#if defined(WINDOWS_ENABLED) && defined(VULKAN_ENABLED)
|
|
|
|
#include "core/os/os.h"
|
|
|
|
#include "rendering_context_driver_vulkan_windows.h"
|
|
|
|
#ifdef USE_VOLK
|
|
#include <volk.h>
|
|
#else
|
|
#include <vulkan/vulkan.h>
|
|
#endif
|
|
|
|
const char *RenderingContextDriverVulkanWindows::_get_platform_surface_extension() const {
|
|
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
|
|
}
|
|
|
|
RenderingContextDriverVulkanWindows::RenderingContextDriverVulkanWindows() {
|
|
// Workaround for Vulkan not working on setups with AMD integrated graphics + NVIDIA dedicated GPU (GH-57708).
|
|
// This prevents using AMD integrated graphics with Vulkan entirely, but it allows the engine to start
|
|
// even on outdated/broken driver setups.
|
|
OS::get_singleton()->set_environment("DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1", "1");
|
|
}
|
|
|
|
RenderingContextDriverVulkanWindows::~RenderingContextDriverVulkanWindows() {
|
|
// Does nothing.
|
|
}
|
|
|
|
RenderingContextDriver::SurfaceID RenderingContextDriverVulkanWindows::surface_create(const void *p_platform_data) {
|
|
const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data);
|
|
|
|
VkWin32SurfaceCreateInfoKHR create_info = {};
|
|
create_info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
|
|
create_info.hinstance = wpd->instance;
|
|
create_info.hwnd = wpd->window;
|
|
|
|
VkSurfaceKHR vk_surface = VK_NULL_HANDLE;
|
|
VkResult err = vkCreateWin32SurfaceKHR(instance_get(), &create_info, nullptr, &vk_surface);
|
|
ERR_FAIL_COND_V(err != VK_SUCCESS, SurfaceID());
|
|
|
|
Surface *surface = memnew(Surface);
|
|
surface->vk_surface = vk_surface;
|
|
return SurfaceID(surface);
|
|
}
|
|
|
|
#endif // WINDOWS_ENABLED && VULKAN_ENABLED
|