godot/servers/rendering/renderer_rd
jfons 238862bddb Minor fixes to shadow atlases:
* Erase shadow owner *before* setting it to RID().
* Add default texture in shadow atlas debug view to avoid error spam when no atlas is present.
* Fix typo.
2022-01-24 15:55:32 +01:00
..
forward_clustered Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
forward_mobile Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
shaders Merge pull request #55360 from Calinou/rename-bake-mode-properties 2022-01-20 17:35:32 +01:00
cluster_builder_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cluster_builder_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
effects_rd.cpp Fix cannot use gaussian blur error 2022-01-12 21:58:37 -08:00
effects_rd.h Remove mistakenly added push constant from SSR 2022-01-15 17:03:55 -08:00
pipeline_cache_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
pipeline_cache_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_canvas_render_rd.cpp Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_canvas_render_rd.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_compositor_rd.cpp Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_compositor_rd.h Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_scene_environment_rd.cpp Allow using between 1 and 8 cascades for SDFGI 2022-01-17 16:49:02 +01:00
renderer_scene_environment_rd.h Allow using between 1 and 8 cascades for SDFGI 2022-01-17 16:49:02 +01:00
renderer_scene_gi_rd.cpp Allow using between 1 and 8 cascades for SDFGI 2022-01-17 16:49:02 +01:00
renderer_scene_gi_rd.h Allow using between 1 and 8 cascades for SDFGI 2022-01-17 16:49:02 +01:00
renderer_scene_render_rd.cpp Minor fixes to shadow atlases: 2022-01-24 15:55:32 +01:00
renderer_scene_render_rd.h Minor fixes to shadow atlases: 2022-01-24 15:55:32 +01:00
renderer_scene_sky_rd.cpp Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_scene_sky_rd.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_storage_rd.cpp Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_storage_rd.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
SCsub
shader_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader_rd.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00