godot/scene/3d
2017-12-15 20:39:45 +01:00
..
area.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
area.h
arvr_nodes.cpp Adding rumble support to ARVR controllers (if implemented on the ARVR interface) 2017-11-01 23:59:14 +11:00
arvr_nodes.h Adding rumble support to ARVR controllers (if implemented on the ARVR interface) 2017-11-01 23:59:14 +11:00
audio_stream_player_3d.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
audio_stream_player_3d.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
baked_lightmap.cpp BakedLightmap: Update gizmo when setting extents. 2017-12-15 20:39:45 +01:00
baked_lightmap.h -Add lightmapper 2017-12-14 09:01:27 -03:00
bone_attachment.cpp
bone_attachment.h
camera.cpp Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 2017-12-07 12:13:20 -03:00
camera.h Made a few tweaks to the interface 2017-10-06 20:35:55 +11:00
collision_object.cpp
collision_object.h
collision_polygon.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
collision_polygon.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
collision_shape.cpp
collision_shape.h
gi_probe.cpp -Add lightmapper 2017-12-14 09:01:27 -03:00
gi_probe.h -Add lightmapper 2017-12-14 09:01:27 -03:00
immediate_geometry.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
immediate_geometry.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
interpolated_camera.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
interpolated_camera.h
light.cpp -Add lightmapper 2017-12-14 09:01:27 -03:00
light.h -Add lightmapper 2017-12-14 09:01:27 -03:00
listener.cpp
listener.h
mesh_instance.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
mesh_instance.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
multimesh_instance.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
multimesh_instance.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
navigation_mesh.cpp
navigation_mesh.h
navigation.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
navigation.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
particles.cpp Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
particles.h -Fix particles with size==0, closes #13931 2017-12-06 19:51:13 -03:00
path.cpp Fix PathFollow rotations. 2017-10-21 12:51:49 -04:00
path.h Fix PathFollow rotations. 2017-10-21 12:51:49 -04:00
physics_body.cpp Fixed bad bindings 2017-12-11 01:42:16 +01:00
physics_body.h Implemented physics linear and angular lock 2017-12-10 17:21:14 +01:00
physics_joint.cpp
physics_joint.h
portal.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
portal.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp Ported 'Exclude Parent' from Raycast2D to Raycast 2017-11-30 20:01:19 +01:00
ray_cast.h Ported 'Exclude Parent' from Raycast2D to Raycast 2017-11-30 20:01:19 +01:00
reflection_probe.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
reflection_probe.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
remote_transform.cpp
remote_transform.h
room_instance.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
room_instance.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
scenario_fx.cpp
scenario_fx.h
SCsub Fix disable_3d=yes compile errors 2017-10-22 21:24:20 +03:30
skeleton.cpp
skeleton.h
spatial_velocity_tracker.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
spatial_velocity_tracker.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
spatial.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
spatial.h Unify degree members and properties 2017-11-10 12:52:07 +01:00
sprite_3d.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
sprite_3d.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
vehicle_body.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
vehicle_body.h Added VehicleWheel::get_skidinfo(). 2017-09-30 03:02:16 +02:00
visibility_notifier.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
visibility_notifier.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
visual_instance.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
visual_instance.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
voxel_light_baker.cpp fix for compiling the new lightmapper 2017-12-14 15:32:53 +01:00
voxel_light_baker.h -Add lightmapper 2017-12-14 09:01:27 -03:00