godot/servers
Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
..
audio Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
physics Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
physics_2d Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
spatial_sound Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
spatial_sound_2d Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
visual Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
audio_server.cpp
audio_server.h Fix some warnings 2016-07-25 16:46:26 +02:00
physics_2d_server.cpp -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
physics_2d_server.h -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
spatial_sound_2d_server.cpp
spatial_sound_2d_server.h
spatial_sound_server.cpp
spatial_sound_server.h
visual_server.cpp Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
visual_server.h Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00