..
animated_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
animated_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
animation_library.cpp
Unexpose internal data property of AnimationLibrary
2023-11-02 18:57:39 +01:00
animation_library.h
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
animation.cpp
Add cubic_interpolate_in_time_variant() to Animation
2023-12-30 13:30:14 +09:00
animation.h
Add cubic_interpolate_in_time_variant() to Animation
2023-12-30 13:30:14 +09:00
atlas_texture.cpp
Fix multiple usability issues in the texture region editor
2023-08-27 14:25:49 +02:00
atlas_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
Fix potential integer underflow in rounded up divisions
2024-01-02 14:14:47 +01:00
bit_map.h
bone_map.cpp
Fix invalid return from some _get/_set
2023-10-27 15:49:19 +02:00
bone_map.h
box_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
box_shape_3d.h
camera_attributes.cpp
Merge pull request #80326 from MewPurPur/no-exp-with-zero
2023-12-04 22:57:09 +01:00
camera_attributes.h
camera_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
camera_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
compressed_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
convex_polygon_shape_3d.h
curve_texture.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
curve_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
curve.cpp
Replace sanity
with safety
for checks
2023-10-08 16:22:24 +02:00
curve.h
Add handles to control Curve3D tilt
2023-08-12 14:55:38 +08:00
cylinder_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
cylinder_shape_3d.h
environment.cpp
Replace radians
range hint with radians_as_degrees
2023-09-25 08:50:19 +02:00
environment.h
fog_material.cpp
Fix several Material texture parameter updates
2023-11-01 03:10:46 +02:00
fog_material.h
font.compat.inc
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
font.cpp
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 12:00:55 +01:00
font.h
[Bitmap fonts] Add support for scaling.
2023-10-13 12:57:45 +03:00
gradient_texture.cpp
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
gradient_texture.h
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
gradient.cpp
Merge pull request #77779 from KoBeWi/emit_changed()
2023-06-10 12:11:25 +02:00
gradient.h
Overhaul the Gradient Editor
2023-09-21 15:55:28 +03:00
height_map_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
height_map_shape_3d.h
image_texture.cpp
Add support for ImageTexture3D serialization
2023-09-22 16:24:46 +08:00
image_texture.h
Add support for ImageTexture3D serialization
2023-09-22 16:24:46 +08:00
immediate_mesh.cpp
Create tangent array if mesh created without tangents
2023-11-07 14:24:23 +01:00
immediate_mesh.h
Fix a few cases where surface format is still 32 bits
2023-10-11 14:56:19 -06:00
importer_mesh.cpp
Merge pull request #84384 from zeux/meshopt-update
2023-12-12 10:39:28 +01:00
importer_mesh.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
label_settings.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
label_settings.h
material.cpp
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-11-23 15:18:03 +01:00
material.h
Cleanup instances of using uint32_t for mesh formats
2023-10-12 22:01:41 +02:00
mesh_data_tool.compat.inc
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_data_tool.cpp
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_data_tool.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_library.cpp
Cleanup MeshLibrary changed signals
2023-08-19 11:56:31 +02:00
mesh_library.h
mesh_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
mesh_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
mesh.cpp
Fix multiple issues with UV compression
2023-10-30 23:11:34 +01:00
mesh.h
Fix a few cases where surface format is still 32 bits
2023-10-11 14:56:19 -06:00
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_2d.cpp
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_2d.h
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_3d.cpp
Fix potential crashes in navmesh bake geometry functions
2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
navigation_mesh.cpp
Add clear() function to NavigationMesh / NavigationPolygon
2023-07-07 16:27:39 +02:00
navigation_mesh.h
Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
2023-07-25 21:26:16 +02:00
navigation_polygon.cpp
Removed navigation_mesh instantiation from constructor of NavigationPolygon
2023-10-18 19:04:08 +02:00
navigation_polygon.h
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
packed_scene.cpp
Implement project-wide node groups
2023-12-19 18:07:19 +01:00
packed_scene.h
Implement project-wide node groups
2023-12-19 18:07:19 +01:00
particle_process_material.cpp
Improve editing of min/max particle properties
2023-12-20 06:31:08 +01:00
particle_process_material.h
Improve editing of min/max particle properties
2023-12-20 06:31:08 +01:00
physics_material.cpp
physics_material.h
placeholder_textures.cpp
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-07-25 10:49:35 +02:00
placeholder_textures.h
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-07-25 10:49:35 +02:00
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
portable_compressed_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
primitive_meshes.cpp
Reduce minimum capsule/cylinder mesh rings to 0
2023-12-05 22:27:23 -06:00
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp
Improve error message in text resource format parser
2024-01-02 14:59:32 -08:00
resource_format_text.h
Fix ImageTextureLayered serialisation issues.
2023-07-23 13:54:04 +02:00
SCsub
Move default theme files to scene/theme
2023-08-28 00:23:38 +02:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
separation_ray_shape_3d.h
shader_include.cpp
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
shader_include.h
shader.cpp
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
Fix invalid return from some more _get/_set
2023-10-27 21:26:13 +02:00
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
Fix invalid return from some more _get/_set
2023-10-27 21:26:13 +02:00
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
Fix invalid return from some more _get/_set
2023-10-27 21:26:13 +02:00
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
Fix invalid return from some more _get/_set
2023-10-27 21:26:13 +02:00
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
Fix invalid return from some more _get/_set
2023-10-27 21:26:13 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
Fix invalid return from some more _get/_set
2023-10-27 21:26:13 +02:00
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
Change suffix from m to px
2023-12-11 16:52:03 -08:00
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
2023-10-25 14:12:22 +02:00
sky_material.h
Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
2023-10-25 14:12:22 +02:00
sky.cpp
sky.h
sphere_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box_flat.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_flat.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_line.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_line.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_texture.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_texture.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
surface_tool.cpp
Cleanup instances of using uint32_t for mesh formats
2023-10-12 22:01:41 +02:00
surface_tool.h
Update thirdparty/meshoptimizer to v0.20
2023-11-02 14:10:39 -07:00
syntax_highlighter.cpp
Connect CodeHighlighter
with TextEdit
without friend-access
2023-09-19 14:36:38 +02:00
syntax_highlighter.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
text_file.cpp
text_file.h
Fixed: TextFile's not reloading when changed from external editors
2023-09-06 17:34:36 -04:00
text_line.cpp
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
text_line.h
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
text_paragraph.cpp
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
text_paragraph.h
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
texture_rd.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
texture_rd.h
Add custom texture create function
2023-07-26 20:46:34 +10:00
texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
theme.cpp
Added variations to get_type_list()
2023-10-30 10:27:38 -05:00
theme.h
Warn about accessing non-existing editor theme items
2023-09-15 14:51:01 +02:00
tile_set.compat.inc
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
tile_set.cpp
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
tile_set.h
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
video_stream.cpp
Replace GDVIRTUAL_CALL
with GDVIRTUAL_REQUIRED_CALL
where applicable
2023-12-14 13:22:40 -06:00
video_stream.h
Clean up some Editor, OpenXR, VideoStream code
2023-10-20 17:54:39 +02:00
visual_shader_nodes.cpp
Fixes Texture2dParameter node filter option
2023-11-12 01:59:53 +05:30
visual_shader_nodes.h
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.cpp
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
visual_shader_sdf_nodes.cpp
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_sdf_nodes.h
visual_shader.cpp
Visual shader refacter use of connection
2023-12-12 07:36:28 +11:00
visual_shader.h
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 10:55:05 +03:00
world_2d.cpp
world_2d.h
world_3d.cpp
Add ProjectSettings navigation map default up
2023-06-17 11:29:17 +02:00
world_3d.h
world_boundary_shape_2d.cpp
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
world_boundary_shape_3d.h