godot/modules/mono/editor
ShyRed 5dc50327cf Escape quote char for non-Windows OS
Quote char appears to be ignored by ProcessStartInfo on non-Windows operating systems, so it needs to be escaped.
2019-05-29 19:13:16 +02:00
..
GodotSharpTools Add Godot constants to Mono project builds 2019-05-26 08:07:55 +02:00
bindings_generator.cpp C#: Implement ScriptInstance::to_string 2019-05-24 00:40:20 +02:00
bindings_generator.h C#: Implement ScriptInstance::to_string 2019-05-24 00:40:20 +02:00
csharp_project.cpp Mono: Lazily load scripts metadata file 2019-04-26 19:53:44 +02:00
csharp_project.h
dotnet_solution.cpp
dotnet_solution.h
godotsharp_builds.cpp Escape quote char for non-Windows OS 2019-05-29 19:13:16 +02:00
godotsharp_builds.h Add Godot constants to Mono project builds 2019-05-26 08:07:55 +02:00
godotsharp_editor.cpp Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
godotsharp_editor.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
godotsharp_export.cpp Add Godot constants to Mono project builds 2019-05-26 08:07:55 +02:00
godotsharp_export.h
mono_bottom_panel.cpp Add Godot constants to Mono project builds 2019-05-26 08:07:55 +02:00
mono_bottom_panel.h
mono_build_info.cpp
mono_build_info.h
monodevelop_instance.cpp
monodevelop_instance.h
script_class_parser.cpp
script_class_parser.h