godot/main
Thaddeus Crews 0045b1a513
Merge pull request #98862 from HuntJSparra/early-projsettings-registration
Register Engine, OS, ProjectSettings, and Time singletons in time for for `INITIZATION_LEVEL_CORE`
2024-11-26 13:04:51 -06:00
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app_icon.png
main_builders.py SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
main_timer_sync.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
main_timer_sync.h
main.cpp Register Engine, OS, ProjectSettings, and Time early. 2024-11-21 18:09:03 -05:00
main.h Cleanup Android input on render thread settings 2024-07-09 09:15:18 -07:00
performance.cpp Remove unnecessary _3D_DISABLED checks in Performance 2024-11-08 11:49:47 +08:00
performance.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
splash.png
steam_tracker.cpp Enable optional minimal SteamAPI integration for usage time tracking (editor only). 2024-05-31 11:01:02 +03:00
steam_tracker.h Enable optional minimal SteamAPI integration for usage time tracking (editor only). 2024-05-31 11:01:02 +03:00