godot/platform/android
2023-02-06 10:13:02 -08:00
..
api
export Improve logic to detect whether vulkan is used for rendering 2023-02-06 10:13:02 -08:00
java Improve logic to detect whether vulkan is used for rendering 2023-02-06 10:13:02 -08:00
plugin
vulkan
android_input_handler.cpp [Android] Fix virtual keyboard special keys. 2023-01-26 18:46:37 +02:00
android_input_handler.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
android_keys_utils.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
android_keys_utils.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
audio_driver_opensl.cpp Booleanize various sync primitives' wait & locking methods 2023-01-27 11:15:30 +01:00
audio_driver_opensl.h
detect.py
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp Update the logic to calculate the screen scale on Android 2023-01-22 10:58:01 -08:00
display_server_android.h
file_access_android.cpp
file_access_android.h
file_access_filesystem_jandroid.cpp
file_access_filesystem_jandroid.h
java_class_wrapper.cpp
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
java_godot_lib_jni.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
java_godot_wrapper.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
jni_utils.cpp
jni_utils.h
logo.svg
net_socket_android.cpp
net_socket_android.h
os_android.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
os_android.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
platform_config.h
README.md
run_icon.svg
SCsub
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
tts_android.h

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.