mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
474d0f58f5
Supports RV64GC (RISC-V 64-bit with general-purpose and compressed-instruction extensions)
77 lines
2.4 KiB
Python
77 lines
2.4 KiB
Python
supported_platforms = ["windows", "osx", "linuxbsd", "server", "android", "haiku", "javascript", "iphone"]
|
|
|
|
|
|
def can_build(env, platform):
|
|
return not env["arch"].startswith("rv")
|
|
|
|
|
|
def configure(env):
|
|
platform = env["platform"]
|
|
|
|
if platform not in supported_platforms:
|
|
raise RuntimeError("This module does not currently support building for this platform")
|
|
|
|
env.add_module_version_string("mono")
|
|
|
|
from SCons.Script import BoolVariable, PathVariable, Variables, Help
|
|
|
|
default_mono_static = platform in ["iphone", "javascript"]
|
|
default_mono_bundles_zlib = platform in ["javascript"]
|
|
|
|
envvars = Variables()
|
|
envvars.Add(
|
|
PathVariable(
|
|
"mono_prefix",
|
|
"Path to the Mono installation directory for the target platform and architecture",
|
|
"",
|
|
PathVariable.PathAccept,
|
|
)
|
|
)
|
|
envvars.Add(
|
|
PathVariable(
|
|
"mono_bcl",
|
|
"Path to a custom Mono BCL (Base Class Library) directory for the target platform",
|
|
"",
|
|
PathVariable.PathAccept,
|
|
)
|
|
)
|
|
envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
|
|
envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
|
|
envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
|
|
envvars.Add(
|
|
BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True)
|
|
)
|
|
|
|
# TODO: It would be great if this could be detected automatically instead
|
|
envvars.Add(
|
|
BoolVariable(
|
|
"mono_bundles_zlib", "Specify if the Mono runtime was built with bundled zlib", default_mono_bundles_zlib
|
|
)
|
|
)
|
|
|
|
envvars.Update(env)
|
|
Help(envvars.GenerateHelpText(env))
|
|
|
|
if env["mono_bundles_zlib"]:
|
|
# Mono may come with zlib bundled for WASM or on newer version when built with MinGW.
|
|
print("This Mono runtime comes with zlib bundled. Disabling 'builtin_zlib'...")
|
|
env["builtin_zlib"] = False
|
|
thirdparty_zlib_dir = "#thirdparty/zlib/"
|
|
env.Prepend(CPPPATH=[thirdparty_zlib_dir])
|
|
|
|
|
|
def get_doc_classes():
|
|
return [
|
|
"CSharpScript",
|
|
"GodotSharp",
|
|
]
|
|
|
|
|
|
def get_doc_path():
|
|
return "doc_classes"
|
|
|
|
|
|
def is_enabled():
|
|
# The module is disabled by default. Use module_mono_enabled=yes to enable it.
|
|
return False
|