godot/editor/plugins
Rémi Verschelde 20a566d63a
Merge pull request #13166 from Krakean/change_addrootifnone_v2
When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2)
2017-12-09 16:42:25 +01:00
..
abstract_polygon_2d_editor.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
abstract_polygon_2d_editor.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
animation_player_editor_plugin.cpp Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
animation_player_editor_plugin.h Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
animation_tree_editor_plugin.cpp Allow for getting/setting indexed properties of objects using get/set_indexed 2017-11-21 20:58:21 +02:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
asset_library_editor_plugin.h Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #13166 from Krakean/change_addrootifnone_v2 2017-12-09 16:42:25 +01:00
canvas_item_editor_plugin.h When drag'n'drop (lets say, picture in 2D mode), automatically create dragged resource as a root node if you haven't any yet. 2017-11-22 05:28:02 +03:00
collision_polygon_2d_editor_plugin.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
collision_shape_2d_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
curve_editor_plugin.h
editor_preview_plugins.cpp -Fix particles with size==0, closes #13931 2017-12-06 19:51:13 -03:00
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
light_occluder_2d_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
line_2d_editor_plugin.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
line_2d_editor_plugin.h Use AbstractPolygon2DEditor for Line2D 2017-11-04 20:26:38 +01:00
material_editor_plugin.cpp Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
material_editor_plugin.h Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
mesh_editor_plugin.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_mesh_editor_plugin.cpp
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
navigation_mesh_generator.h
navigation_polygon_editor_plugin.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
path_2d_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
path_editor_plugin.cpp
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Replace Del icon by Remove icon 2017-11-10 21:57:39 +01:00
resource_preloader_editor_plugin.h
script_editor_plugin.cpp Add 'copy script path' to script editor plugin 2017-12-07 11:57:41 +08:00
script_editor_plugin.h Add 'copy script path' to script editor plugin 2017-12-07 11:57:41 +08:00
script_text_editor.cpp Modify shortcuts and menus to fold/unfold code 2017-12-08 19:21:48 +01:00
script_text_editor.h Modify shortcuts and menus to fold/unfold code 2017-12-08 19:21:48 +01:00
SCsub
shader_editor_plugin.cpp Changed current line draw order and added code folding color 2017-12-07 19:17:43 +00:00
shader_editor_plugin.h shader editor context menu and line operations and style fix 2017-11-11 14:46:59 -05:00
shader_graph_editor_plugin.cpp
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp TileMap Fixes 2017-12-02 20:49:01 -03:00
spatial_editor_plugin.h TileMap Fixes 2017-12-02 20:49:01 -03:00
sprite_frames_editor_plugin.cpp Focus on sprite animation list after adding a new one to allow renaming with f2 2017-11-26 20:54:26 -05:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp Fix misaligned zoom icon in Texture Region Editor plugin 2017-11-10 07:31:36 +01:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Add menu to import current editor theme into theme editor 2017-11-07 13:32:04 +08:00
theme_editor_plugin.h Add menu to import current editor theme into theme editor 2017-11-07 13:32:04 +08:00
tile_map_editor_plugin.cpp TileMap Fixes 2017-12-02 20:49:01 -03:00
tile_map_editor_plugin.h TileMap Fixes 2017-12-02 20:49:01 -03:00
tile_set_editor_plugin.cpp TileMap Fixes 2017-12-02 20:49:01 -03:00
tile_set_editor_plugin.h Implement auto-tiling 2017-11-20 06:27:47 -03:00