godot/editor/import
Rémi Verschelde 2070b80fc0
Merge pull request #12966 from SaracenOne/convcol
Added 'convcol' flag for importing meshes as convex collision
2017-11-16 16:38:38 +01:00
..
editor_import_collada.cpp Restores functionality of the use_compression flag in the Collada importer. 2017-11-01 00:01:24 +00:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Fix for #12056, though GTLF import of that file is still incorrect. 2017-11-12 23:47:51 -05:00
editor_scene_importer_gltf.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_obj.cpp Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
resource_importer_obj.h Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
resource_importer_scene.cpp Added 'convcol' flag for importing meshes as convex collision and completed code 2017-11-16 13:06:30 +00:00
resource_importer_scene.h Restores functionality of the use_compression flag in the Collada importer. 2017-11-01 00:01:24 +00:00
resource_importer_texture.cpp Style: Apply clang-format to @reduz's changes 2017-09-13 09:13:34 +02:00
resource_importer_texture.h
resource_importer_wav.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
resource_importer_wav.h
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