godot/drivers/gles2
Rémi Verschelde 60ee61c7ff
Merge pull request #23742 from JFonS/fix_23698
Use hint_color when getting shader default params
2018-11-18 12:05:02 +01:00
..
shaders Removed unnecesary normal multiplication (only culling was really needed), fixes #17776 2018-11-16 10:52:31 -03:00
rasterizer_canvas_gles2.cpp
rasterizer_canvas_gles2.h
rasterizer_gles2.cpp
rasterizer_gles2.h
rasterizer_scene_gles2.cpp Removed unnecessary assignments 2018-11-17 20:40:55 -05:00
rasterizer_scene_gles2.h Add parameter for fog max depth and use alpha as density. 2018-11-13 17:19:11 -08:00
rasterizer_storage_gles2.cpp Use hint_color when getting shader default params 2018-11-16 12:20:23 +01:00
rasterizer_storage_gles2.h Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 2018-11-14 09:32:39 -03:00
SCsub
shader_compiler_gles2.cpp Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 2018-11-14 09:32:39 -03:00
shader_compiler_gles2.h
shader_gles2.cpp Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880 2018-11-10 10:52:24 -03:00
shader_gles2.h