godot/scene
Markus Sauermann e3e9da78e8 Remove Viewport::_get_input_pre_xform
This function is only relevant for `Window`. So this PR moves
the functionality to the `Window`-class.
2023-02-02 22:03:52 +01:00
..
2d Fix Camera2D crashes 2023-02-01 23:49:02 +01:00
3d More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00
animation Merge pull request #72509 from TokageItLab/seekcon 2023-02-02 16:27:19 +01:00
audio Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Fix toplevel nomenclature 2023-02-02 17:37:41 +01:00
main Remove Viewport::_get_input_pre_xform 2023-02-02 22:03:52 +01:00
resources Add a property hint for PrimitiveMesh's uv2_padding 2023-02-02 14:55:51 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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