mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
419b342a9a
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/*
|
|
Convection Texture Tools
|
|
Copyright (c) 2018-2019 Eric Lasota
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining
|
|
a copy of this software and associated documentation files (the
|
|
"Software"), to deal in the Software without restriction, including
|
|
without limitation the rights to use, copy, modify, merge, publish,
|
|
distribute, sublicense, and/or sell copies of the Software, and to
|
|
permit persons to whom the Software is furnished to do so, subject
|
|
to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
in all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
-------------------------------------------------------------------------------------
|
|
|
|
Portions based on DirectX Texture Library (DirectXTex)
|
|
|
|
Copyright (c) Microsoft Corporation. All rights reserved.
|
|
Licensed under the MIT License.
|
|
|
|
http://go.microsoft.com/fwlink/?LinkId=248926
|
|
*/
|
|
#include "ConvectionKernels_Config.h"
|
|
|
|
#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
|
|
|
|
#include "ConvectionKernels_BCCommon.h"
|
|
|
|
int cvtt::Internal::BCCommon::TweakRoundsForRange(int range)
|
|
{
|
|
if (range == 3)
|
|
return 3;
|
|
return 4;
|
|
}
|
|
|
|
#endif
|