godot/editor/import
jfons 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper
Various fixes to UV2 unwrapping and the GPU lightmapper. Listed here for
context in case of git blame/bisect:

* Fix UV2 unwrapping on import, also cleaned up the unwrap cache code.
* Fix saving of RGBA images in EXR format.
* Fixes to the GPU lightmapper:
	- Added padding between atlas elements, avoids bleeding.
	- Remove old SDF generation code.
	- Fix baked attenuation for Omni/Spot lights.
	- Fix baking of material properties onto UV2 (wireframe was
	  wrongly used before).
	- Disable statically baked lights for objects that have a
	  lightmap texture to avoid applying the same light twice.
	- Fix lightmap pairing in RendererSceneCull.
	- Fix UV2 array generated from `RenderingServer::mesh_surface_get_arrays()`.
	- Port autoexposure fix for OIDN from 3.x.
	- Save debug textures as EXR when using floating point format.
2021-05-03 18:10:34 +02:00
..
atlas_import_failed.xpm
collada.cpp Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_collada.cpp Style: Apply clang-tidy's modernize-use-bool-literals 2021-04-05 13:16:35 +02:00
editor_import_collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv_translation.cpp Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
resource_importer_csv_translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_image.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_image.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_layered_texture.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
resource_importer_layered_texture.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_obj.cpp Style: Apply clang-tidy's modernize-use-bool-literals 2021-04-05 13:16:35 +02:00
resource_importer_obj.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_scene.cpp Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
resource_importer_scene.h Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
resource_importer_shader_file.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_shader_file.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
resource_importer_texture.h Typo correction 2021-01-02 02:27:12 -03:00
resource_importer_wav.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_wav.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_import_settings.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
scene_import_settings.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
scene_importer_mesh_node_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh_node_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh.cpp Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
scene_importer_mesh.h Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
SCsub