godot/editor
2017-11-01 23:47:05 +03:00
..
collada Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
doc Added String::dedent() to remove text indentation 2017-11-01 07:20:20 +08:00
fileserver Fix various assorted warnings 2017-09-08 14:57:48 +02:00
icons adds alternative editing of nodes: you can select nodes, use del to delete nodes, and split edges by simply clicking into edge 2017-10-23 19:01:14 +02:00
import Restores functionality of the use_compression flag in the Collada importer. 2017-11-01 00:01:24 +00:00
plugins Fix compilation on Visual Studio 2013 again. 2017-11-01 23:47:05 +03:00
translations Fix typo in project manager 2017-10-29 18:48:42 +01:00
animation_editor.cpp Add ability to type easing value for key transition 2017-10-15 03:14:13 +02:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
array_property_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
code_editor.cpp Added setting to toggle current line highlighting 2017-10-22 13:42:08 +01:00
code_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
connections_dialog.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
connections_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
create_dialog.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
create_dialog.h create dialog search preferrence fixes: #11697 2017-09-29 21:00:10 +02:00
dependency_editor.cpp Merge pull request #12031 from NathanWarden/export_cancel_to_done 2017-10-21 00:15:48 +02:00
dependency_editor.h Rework DependencyRemoveDialog for deleting folders 2017-10-09 15:10:40 +01:00
doc_code_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_title_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_about.cpp EditorAbout: fix names being selectable 2017-09-04 20:07:33 +07:00
editor_about.h EditorAbout: add donors tab 2017-09-04 00:39:57 +07:00
editor_asset_installer.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_asset_installer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_audio_buses.cpp EditorAudioBus: restore delete option on master bus 2017-10-01 21:26:17 +07:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
editor_autoload_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_data.cpp Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_data.h Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_dir_dialog.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
editor_dir_dialog.h -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem 2017-09-03 00:24:36 -03:00
editor_export.cpp Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
editor_export.h Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
editor_file_dialog.cpp FileDialog: enlarge the file list a bit 2017-10-22 09:14:11 +07:00
editor_file_dialog.h Several visual improvements. 2017-09-28 15:00:43 -05:00
editor_file_system.cpp Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
editor_file_system.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_fonts.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
editor_fonts.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_help.cpp Merge pull request #11407 from toger5/selection_override_color 2017-10-15 20:49:38 +02:00
editor_help.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_initialize_ssl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_initialize_ssl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_log.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
editor_log.h Fixed some inconsistent styles, plus some cleanup 2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_name_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_node.cpp Fix warning message format for addon plugin 2017-10-24 05:31:26 +09:00
editor_node.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
editor_path.cpp White Theme 2017-08-30 21:44:48 +02:00
editor_path.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin_settings.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_plugin_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin.cpp Bind unbound enums, rearrange some by value 2017-10-22 01:58:02 +07:00
editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
editor_profiler.cpp Refactor Fixed to Physics 2017-10-21 21:28:08 +07:00
editor_profiler.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
editor_resource_preview.cpp Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
editor_resource_preview.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
editor_run.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_settings.cpp Some more harmonization of EditorSettings code 2017-10-31 23:36:03 +01:00
editor_settings.h Some more harmonization of EditorSettings code 2017-10-31 23:36:03 +01:00
editor_sub_scene.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_sub_scene.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_themes.cpp Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
editor_themes.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
export_template_manager.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
export_template_manager.h Fix files header 2017-09-01 21:07:55 +07:00
file_type_cache.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_type_cache.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
filesystem_dock.cpp Fix to issue #12554, due to error in refactoring in PR #10261 2017-11-01 11:31:13 +00:00
filesystem_dock.h Make file system dock more user friendly. 2017-10-22 15:41:52 +01:00
groups_editor.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
groups_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
import_dock.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
import_dock.h fixed update import label in importer dock 2017-08-31 16:58:43 +02:00
multi_node_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multi_node_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_dock.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
node_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
progress_dialog.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
progress_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
project_export.cpp Merge pull request #12031 from NathanWarden/export_cancel_to_done 2017-10-21 00:15:48 +02:00
project_export.h Added error dialog when failing to export project 2017-10-13 00:40:19 +02:00
project_manager.cpp Fix typo in project manager 2017-10-29 18:48:42 +01:00
project_manager.h Add language option button to project manager 2017-10-26 14:40:07 -05:00
project_settings_editor.cpp Clear text when a new action is added Project Settings Input Map 2017-10-31 12:59:30 -04:00
project_settings_editor.h ProjectSettings: show error msg in a label instead 2017-10-28 09:35:09 +07:00
property_editor.cpp Fixed interface scaling issues with editor action button and value editor popovers 2017-10-27 19:22:52 -05:00
property_editor.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
property_selector.cpp Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
property_selector.h Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pvrtc_compress.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h Improve 'quick open' search time 2017-09-02 16:17:59 +02:00
register_exporters.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_dock.cpp Use node name as default filename when attaching script. 2017-10-31 09:47:38 +01:00
scene_tree_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_editor.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
scene_tree_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_create_dialog.cpp Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog 2017-10-24 15:48:58 +02:00
script_create_dialog.h Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog 2017-10-24 15:48:58 +02:00
script_editor_debugger.cpp Monitor: add checkbox to monitor list 2017-10-24 01:16:27 +07:00
script_editor_debugger.h Monitor: add checkbox to monitor list 2017-10-24 01:16:27 +07:00
SCsub Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
settings_config_dialog.cpp Separated Editor settings and Scene undo redo stack 2017-10-15 18:17:28 +01:00
settings_config_dialog.h Separated Editor settings and Scene undo redo stack 2017-10-15 18:17:28 +01:00
spatial_editor_gizmos.cpp Added and improved some missing icons, plus some other visual fixes. 2017-10-13 16:39:17 -05:00
spatial_editor_gizmos.h Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00