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The ENetDTLSServer socket implementation should avoid reporting errors during send and receive operations, unless the socket is effectively no longer usable (and thus ENet should close it). |
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.. | ||
enet | ||
patches | ||
callbacks.c | ||
compress.c | ||
godot.cpp | ||
host.c | ||
LICENSE | ||
list.c | ||
packet.c | ||
peer.c | ||
protocol.c |