godot/scene
Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind
* This should optimize GDScript function calling _enormously_.
* It also should simplify the GDScript VM considerably.

NOTE: GDExtension calling performance has most likely been affected until going via ptrcall is fixed.
2023-04-30 20:01:26 +02:00
..
2d Fix TouchScreenButton not redrawn when texture changes 2023-04-23 14:35:12 +08:00
3d Fix editor lock on sdf collision bake on error 2023-04-19 11:00:11 +02:00
animation Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
audio
debugger
gui Merge pull request #76374 from OverloadedOrama/more-tab-container-signals 2023-04-24 16:48:01 +02:00
main Expose determinant in Transform2D, rename internal method 2023-04-22 13:44:14 -05:00
resources Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub