godot/platform/javascript
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
export fix custom export packages for PC 2014-08-25 15:13:30 -04:00
audio_driver_javascript.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_javascript.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
detect.py Build System Changes 2014-10-07 01:31:49 -03:00
javascript_main.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_javascript.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
os_javascript.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
platform_config.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00