godot/modules/mono
Ignacio Etcheverry 1c6269f2dd External editor fixes
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
..
doc_classes
editor External editor fixes 2018-01-09 17:25:23 +01:00
glue Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
mono_gd Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
utils Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
config.py
csharp_script.cpp Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
csharp_script.h Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
godotsharp_defs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_reg_utils.py
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Mono: Build in cloned env. 2017-12-12 16:20:34 +01:00
signal_awaiter_utils.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
signal_awaiter_utils.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00