godot/modules/gltf/doc_classes/GLTFSpecGloss.xml
Rémi Verschelde 1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFSpecGloss" inherits="Resource" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Archived GLTF extension for specular/glossy materials.
</brief_description>
<description>
KHR_materials_pbrSpecularGlossiness is an archived GLTF extension. This means that it is deprecated and not recommended for new files. However, it is still supported for loading old files.
</description>
<tutorials>
<link title="KHR_materials_pbrSpecularGlossiness GLTF extension spec">https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness</link>
</tutorials>
<members>
<member name="diffuse_factor" type="Color" setter="set_diffuse_factor" getter="get_diffuse_factor" default="Color(1, 1, 1, 1)">
The reflected diffuse factor of the material.
</member>
<member name="diffuse_img" type="Image" setter="set_diffuse_img" getter="get_diffuse_img">
The diffuse texture.
</member>
<member name="gloss_factor" type="float" setter="set_gloss_factor" getter="get_gloss_factor" default="1.0">
The glossiness or smoothness of the material.
</member>
<member name="spec_gloss_img" type="Image" setter="set_spec_gloss_img" getter="get_spec_gloss_img">
The specular-glossiness texture.
</member>
<member name="specular_factor" type="Color" setter="set_specular_factor" getter="get_specular_factor" default="Color(1, 1, 1, 1)">
The specular RGB color of the material. The alpha channel is unused.
</member>
</members>
</class>