godot/scene
2022-04-29 08:02:56 -05:00
..
2d Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
3d Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
animation Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
audio
debugger
gui fix lines ending in comments causing auto indent 2022-04-28 20:07:10 -05:00
main Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
multiplayer Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
resources Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Add MSDF and mipmap generation project settings for the default font 2022-04-25 16:47:44 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub