godot/modules/lightmapper_rd
2022-04-29 08:02:56 -05:00
..
config.py
lightmapper_rd.cpp Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
lightmapper_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_common_inc.glsl GPULightmapper: skip smoothen positions for flat triangles 2021-10-12 18:23:16 +02:00
lm_compute.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub GPULightmapper's triangles and their bounding box will be in-sync 2021-09-11 14:02:37 +02:00