godot/platform/uwp
MJacred 9e5bf3d589 Copy system info to clipboard + Update bug_report.yml
plus minor static-related fixes
* linuxbsd: get_systemd_os_release_info_value() -> static breaks usage if used multiple times
* windows/linuxbsd: get_video_adapter_driver_info() writes info into static
* linuxbsd: get_distribution_name() + get_version() -> write bsd fallback into static variable
* windows/uwp/android: remove unnecessary use of static
2023-05-27 18:21:23 +02:00
..
export Store sensitive export options in dedicated credentials file 2023-05-10 11:40:17 +02:00
app_uwp.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
app_uwp.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
context_egl_uwp.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
context_egl_uwp.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
joypad_uwp.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joypad_uwp.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
os_uwp.cpp Copy system info to clipboard + Update bug_report.yml 2023-05-27 18:21:23 +02:00
os_uwp.h Merge pull request #70714 from Calinou/doc-os-stdin 2023-01-12 09:24:47 +01:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
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UWP platform port

Warning

The UWP platform port is not currently in a working state for the master branch, and may be dropped in the future.

This folder contains the C++ code for the Universal Windows Platform (UWP) platform port. This is not to be confused with the "standard" Win32 port, which is available in platform/windows.

See also misc/dist/uwp_template folder for the UWP project template used for packaging the UWP export templates.

Documentation