godot/modules/mono
2020-03-14 19:01:29 +01:00
..
build_scripts Mono: Fix detection of Apple platforms in build script 2020-03-05 09:00:41 +01:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor C#: Replace uses of old Configuration and update old csprojs 2020-03-14 19:01:29 +01:00
glue C#: Replace uses of old Configuration and update old csprojs 2020-03-14 19:01:29 +01:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
utils Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
__init__.py
.gitignore
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py
csharp_script.cpp Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
csharp_script.h Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
signal_awaiter_utils.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
signal_awaiter_utils.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00