godot/platform/android
Juan Linietsky 3f335ce3d4 Texture refactor
-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2020-02-11 11:53:26 +01:00
..
api doc: Sync classref with current source 2020-01-19 23:19:29 +01:00
export Texture refactor 2020-02-11 11:53:26 +01:00
java Fixed LineEdit virtual keyboard inputs on Android 2020-01-31 16:24:09 +01:00
audio_driver_jandroid.cpp
audio_driver_jandroid.h
audio_driver_opensl.cpp Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
audio_driver_opensl.h
detect.py
dir_access_jandroid.cpp Fixes Android FileDialog 2020-01-10 15:25:08 +01:00
dir_access_jandroid.h
file_access_android.cpp
file_access_android.h
file_access_jandroid.cpp
file_access_jandroid.h
java_class_wrapper.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
java_godot_io_wrapper.cpp Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_io_wrapper.h Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_lib_jni.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
java_godot_lib_jni.h fixes android double tap regression 2020-01-13 12:46:33 +01:00
java_godot_wrapper.cpp
java_godot_wrapper.h
logo.png
net_socket_android.cpp
net_socket_android.h
os_android.cpp Fix double tap pressed event regression 2020-01-29 16:24:40 +01:00
os_android.h Texture refactor 2020-02-11 11:53:26 +01:00
platform_config.h
power_android.cpp
power_android.h
run_icon.png
SCsub
string_android.h
thread_jandroid.cpp
thread_jandroid.h