godot/modules/mono/mono_gd
Rémi Verschelde 0ae65472e7
clang-format: Enable BreakBeforeTernaryOperators
clang-format keeps breaking the way it handles break *after* ternary operators,
so I give up and go with the only style they seem to actually test.
2021-10-28 15:57:41 +02:00
..
support
android_mono_config.h
gd_mono_assembly.cpp
gd_mono_assembly.h
gd_mono_cache.cpp
gd_mono_cache.h
gd_mono_class.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
gd_mono_class.h
gd_mono_field.cpp
gd_mono_field.h
gd_mono_header.h
gd_mono_internals.cpp
gd_mono_internals.h
gd_mono_log.cpp
gd_mono_log.h
gd_mono_marshal.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
gd_mono_marshal.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
gd_mono_method_thunk.h
gd_mono_method.cpp
gd_mono_method.h
gd_mono_property.cpp C#: Fix property set call boxing value when unboxed was expected 2021-10-19 00:33:51 +02:00
gd_mono_property.h C#: Fix property set call boxing value when unboxed was expected 2021-10-19 00:33:51 +02:00
gd_mono_utils.cpp Mono: Fix build after #52940 2021-10-20 11:07:20 +02:00
gd_mono_utils.h
gd_mono_wasm_m2n.cpp
gd_mono_wasm_m2n.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
gd_mono.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
gd_mono.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
i_mono_class_member.h
managed_type.cpp
managed_type.h