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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module ("local" includes) should be listed first in their own block using relative paths, before Godot's "core" includes which use "absolute" (project folder relative) paths, and finally thirdparty includes. Includes in `#ifdef`s come after their relevant section, i.e. the overall structure is: - Local includes * Conditional local includes - Core includes * Conditional core includes - Thirdparty includes * Conditional thirdparty includes
298 lines
9.4 KiB
C++
298 lines
9.4 KiB
C++
/**************************************************************************/
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/* image_saver_tinyexr.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "image_saver_tinyexr.h"
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#include "core/math/math_funcs.h"
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#include <zlib.h> // Should come before including tinyexr.
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#include "thirdparty/tinyexr/tinyexr.h"
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static bool is_supported_format(Image::Format p_format) {
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// This is checked before anything else.
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// Mostly uncompressed formats are considered.
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switch (p_format) {
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case Image::FORMAT_RF:
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case Image::FORMAT_RGF:
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case Image::FORMAT_RGBF:
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case Image::FORMAT_RGBAF:
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case Image::FORMAT_RH:
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case Image::FORMAT_RGH:
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case Image::FORMAT_RGBH:
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case Image::FORMAT_RGBAH:
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case Image::FORMAT_R8:
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case Image::FORMAT_RG8:
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case Image::FORMAT_RGB8:
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case Image::FORMAT_RGBA8:
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return true;
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default:
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return false;
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}
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}
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enum SrcPixelType {
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SRC_FLOAT,
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SRC_HALF,
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SRC_BYTE,
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SRC_UNSUPPORTED
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};
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static SrcPixelType get_source_pixel_type(Image::Format p_format) {
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switch (p_format) {
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case Image::FORMAT_RF:
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case Image::FORMAT_RGF:
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case Image::FORMAT_RGBF:
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case Image::FORMAT_RGBAF:
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return SRC_FLOAT;
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case Image::FORMAT_RH:
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case Image::FORMAT_RGH:
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case Image::FORMAT_RGBH:
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case Image::FORMAT_RGBAH:
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return SRC_HALF;
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case Image::FORMAT_R8:
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case Image::FORMAT_RG8:
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case Image::FORMAT_RGB8:
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case Image::FORMAT_RGBA8:
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return SRC_BYTE;
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default:
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return SRC_UNSUPPORTED;
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}
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}
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static int get_target_pixel_type(Image::Format p_format) {
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switch (p_format) {
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case Image::FORMAT_RF:
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case Image::FORMAT_RGF:
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case Image::FORMAT_RGBF:
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case Image::FORMAT_RGBAF:
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return TINYEXR_PIXELTYPE_FLOAT;
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case Image::FORMAT_RH:
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case Image::FORMAT_RGH:
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case Image::FORMAT_RGBH:
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case Image::FORMAT_RGBAH:
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// EXR doesn't support 8-bit channels so in that case we'll convert
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case Image::FORMAT_R8:
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case Image::FORMAT_RG8:
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case Image::FORMAT_RGB8:
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case Image::FORMAT_RGBA8:
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return TINYEXR_PIXELTYPE_HALF;
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default:
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return -1;
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}
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}
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static int get_pixel_type_size(int p_pixel_type) {
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switch (p_pixel_type) {
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case TINYEXR_PIXELTYPE_HALF:
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return 2;
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case TINYEXR_PIXELTYPE_FLOAT:
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return 4;
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}
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return -1;
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}
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static int get_channel_count(Image::Format p_format) {
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switch (p_format) {
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case Image::FORMAT_RF:
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case Image::FORMAT_RH:
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case Image::FORMAT_R8:
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return 1;
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case Image::FORMAT_RGF:
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case Image::FORMAT_RGH:
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case Image::FORMAT_RG8:
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return 2;
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case Image::FORMAT_RGBF:
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case Image::FORMAT_RGBH:
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case Image::FORMAT_RGB8:
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return 3;
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case Image::FORMAT_RGBAF:
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case Image::FORMAT_RGBAH:
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case Image::FORMAT_RGBA8:
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return 4;
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default:
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return -1;
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}
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}
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Vector<uint8_t> save_exr_buffer(const Ref<Image> &p_img, bool p_grayscale) {
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Image::Format format = p_img->get_format();
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if (!is_supported_format(format)) {
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// Format not supported
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print_error("Image format not supported for saving as EXR. Consider saving as PNG.");
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return Vector<uint8_t>();
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}
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EXRHeader header;
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InitEXRHeader(&header);
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EXRImage image;
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InitEXRImage(&image);
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const int max_channels = 4;
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// Godot does not support more than 4 channels,
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// so we can preallocate header infos on the stack and use only the subset we need
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PackedByteArray channels[max_channels];
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unsigned char *channels_ptrs[max_channels];
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EXRChannelInfo channel_infos[max_channels];
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int pixel_types[max_channels];
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int requested_pixel_types[max_channels] = { -1 };
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// Gimp and Blender are a bit annoying so order of channels isn't straightforward.
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const int channel_mappings[4][4] = {
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{ 0 }, // R
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{ 1, 0 }, // GR
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{ 2, 1, 0 }, // BGR
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{ 3, 2, 1, 0 } // ABGR
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};
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int channel_count = get_channel_count(format);
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ERR_FAIL_COND_V(channel_count < 0, Vector<uint8_t>());
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ERR_FAIL_COND_V(p_grayscale && channel_count != 1, Vector<uint8_t>());
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int target_pixel_type = get_target_pixel_type(format);
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ERR_FAIL_COND_V(target_pixel_type < 0, Vector<uint8_t>());
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int target_pixel_type_size = get_pixel_type_size(target_pixel_type);
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ERR_FAIL_COND_V(target_pixel_type_size < 0, Vector<uint8_t>());
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SrcPixelType src_pixel_type = get_source_pixel_type(format);
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ERR_FAIL_COND_V(src_pixel_type == SRC_UNSUPPORTED, Vector<uint8_t>());
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const int pixel_count = p_img->get_width() * p_img->get_height();
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const int *channel_mapping = channel_mappings[channel_count - 1];
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{
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PackedByteArray src_data = p_img->get_data();
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const uint8_t *src_r = src_data.ptr();
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for (int channel_index = 0; channel_index < channel_count; ++channel_index) {
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// De-interleave channels
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PackedByteArray &dst = channels[channel_index];
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dst.resize(pixel_count * target_pixel_type_size);
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uint8_t *dst_w = dst.ptrw();
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if (src_pixel_type == SRC_FLOAT && target_pixel_type == TINYEXR_PIXELTYPE_FLOAT) {
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// Note: we don't save mipmaps
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CRASH_COND(src_data.size() < pixel_count * channel_count * target_pixel_type_size);
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const float *src_rp = (float *)src_r;
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float *dst_wp = (float *)dst_w;
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for (int i = 0; i < pixel_count; ++i) {
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dst_wp[i] = src_rp[channel_index + i * channel_count];
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}
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} else if (src_pixel_type == SRC_HALF && target_pixel_type == TINYEXR_PIXELTYPE_HALF) {
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CRASH_COND(src_data.size() < pixel_count * channel_count * target_pixel_type_size);
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const uint16_t *src_rp = (uint16_t *)src_r;
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uint16_t *dst_wp = (uint16_t *)dst_w;
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for (int i = 0; i < pixel_count; ++i) {
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dst_wp[i] = src_rp[channel_index + i * channel_count];
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}
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} else if (src_pixel_type == SRC_BYTE && target_pixel_type == TINYEXR_PIXELTYPE_HALF) {
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CRASH_COND(src_data.size() < pixel_count * channel_count);
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const uint8_t *src_rp = (uint8_t *)src_r;
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uint16_t *dst_wp = (uint16_t *)dst_w;
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for (int i = 0; i < pixel_count; ++i) {
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dst_wp[i] = Math::make_half_float(src_rp[channel_index + i * channel_count] / 255.f);
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}
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} else {
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CRASH_NOW();
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}
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int remapped_index = channel_mapping[channel_index];
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channels_ptrs[remapped_index] = dst_w;
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// No conversion
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pixel_types[remapped_index] = target_pixel_type;
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requested_pixel_types[remapped_index] = target_pixel_type;
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// Write channel name
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if (p_grayscale) {
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channel_infos[remapped_index].name[0] = 'Y';
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channel_infos[remapped_index].name[1] = '\0';
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} else {
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const char *rgba = "RGBA";
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channel_infos[remapped_index].name[0] = rgba[channel_index];
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channel_infos[remapped_index].name[1] = '\0';
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}
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}
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}
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image.images = channels_ptrs;
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image.num_channels = channel_count;
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image.width = p_img->get_width();
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image.height = p_img->get_height();
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header.num_channels = image.num_channels;
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header.channels = channel_infos;
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header.pixel_types = pixel_types;
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header.requested_pixel_types = requested_pixel_types;
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header.compression_type = TINYEXR_COMPRESSIONTYPE_PIZ;
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unsigned char *mem = nullptr;
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const char *err = nullptr;
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size_t bytes = SaveEXRImageToMemory(&image, &header, &mem, &err);
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if (err && *err != OK) {
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return Vector<uint8_t>();
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}
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Vector<uint8_t> buffer;
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buffer.resize(bytes);
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memcpy(buffer.ptrw(), mem, bytes);
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free(mem);
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return buffer;
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}
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Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale) {
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const Vector<uint8_t> buffer = save_exr_buffer(p_img, p_grayscale);
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if (buffer.size() == 0) {
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print_error(String("Saving EXR failed."));
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return ERR_FILE_CANT_WRITE;
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} else {
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Ref<FileAccess> ref = FileAccess::open(p_path, FileAccess::WRITE);
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ERR_FAIL_COND_V(ref.is_null(), ERR_FILE_CANT_WRITE);
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ref->store_buffer(buffer.ptr(), buffer.size());
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}
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return OK;
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}
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