godot/modules
Raul Santos be1dfd3b3a
C#: Allow exporting games without C#
When exporting a game that contains a C# solution, a feature is added so the exported game can check if it should initialize the .NET module. Otherwise, the module initialization is skipped so games without C# won't check for the assemblies and won't show alerts when they're missing.
2023-10-16 05:07:11 +02:00
..
astcenc
basis_universal
bmp
camera
csg
cvtt
dds
enet Merge pull request #80182 from mikemar10/mikemar10/update_documentation_enetconnection_eventreceive 2023-10-13 11:43:11 +02:00
etcpak
freetype
gdscript Code Editor: Fix regression with using doc comments for code regions 2023-10-13 09:38:03 +03:00
glslang
gltf
gridmap
hdr
jpg
jsonrpc
ktx
lightmapper_rd Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper. 2023-10-13 14:33:55 -03:00
mbedtls
meshoptimizer
minimp3
mobile_vr
mono C#: Allow exporting games without C# 2023-10-16 05:07:11 +02:00
msdfgen
multiplayer Merge pull request #83279 from Faless/mp/fix_delta_indexed 2023-10-13 22:20:21 +02:00
navigation
noise
ogg Fix OGG audio loop offset pop. 2023-10-13 19:54:24 +01:00
openxr
raycast
regex
squish
svg
text_server_adv [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
text_server_fb [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
tga
theora
tinyexr
upnp
vhacd
vorbis Fix OGG audio loop offset pop. 2023-10-13 19:54:24 +01:00
webp
webrtc
websocket Merge pull request #79407 from zaevi/fix_web_websocket-close-reason 2023-10-13 11:42:41 +02:00
webxr
xatlas_unwrap
zip
modules_builders.py
register_module_types.h
SCsub