godot/scene/3d
reduz 1aa2823fa3 Removed _change_notify
-For inspector refresh, the inspector now detects if a property change by polling a few times per second and then does update the control if so. This process is very cheap.
-For property list refresh, a new signal (property_list_changed) was added to Object. _change_notify() is replaced by notify_property_list_changed()
-Changed all objects using the old method to the signal, or just deleted the calls to _change_notify(<property>) since they are unnecesary now.
2021-02-10 19:31:24 -03:00
..
area_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
area_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
audio_stream_player_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
audio_stream_player_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
baked_lightmap.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
baked_lightmap.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
camera_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_object_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_object_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_polygon_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_polygon_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_shape_3d.cpp Merge pull request #45774 from revilo/fix-45694 2021-02-08 21:32:49 +01:00
collision_shape_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
cpu_particles_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
cpu_particles_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
decal.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
decal.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gi_probe.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
gi_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gpu_particles_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
gpu_particles_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_3d.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
gpu_particles_collision_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
light_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
light_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
listener_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
listener_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
mesh_instance_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
mesh_instance_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
navigation_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
navigation_agent_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
navigation_region_3d.h Removed _change_notify 2021-02-10 19:31:24 -03:00
node_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
node_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
path_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_body_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
physics_body_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_joint_3d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
physics_joint_3d.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
position_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
ray_cast_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
reflection_probe.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
reflection_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
SCsub
skeleton_3d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
skeleton_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
skeleton_ik_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
soft_body_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
soft_body_3d.h Removed _change_notify 2021-02-10 19:31:24 -03:00
spring_arm_3d.cpp Use real_t in physics nodes 2021-01-29 19:59:58 -05:00
spring_arm_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
sprite_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
vehicle_body_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
vehicle_body_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
velocity_tracker_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
velocity_tracker_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visibility_notifier_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visibility_notifier_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visual_instance_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visual_instance_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
voxelizer.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
voxelizer.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
world_environment.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
world_environment.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_nodes.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_nodes.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00