godot/platform/osx
Rémi Verschelde 6bfb7944d9 SCons: Remove avoidable defines from main env's CPPPATH
Also finally move freetype to its own env and disable warnings for it.
Still needs some work to fix the awkward situation of the freetype and
svg modules used in scene/ and editor/ respectively.
2018-10-01 11:59:22 +02:00
..
export Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
crash_handler_osx.h
crash_handler_osx.mm Fixed hang when segfaulting after OS object destroyed (OSX and X11) 2018-09-24 22:21:05 +01:00
detect.py change framework name CoreMidi to CoreMIDI 2018-07-26 00:06:17 +08:00
dir_access_osx.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dir_access_osx.mm
godot_main_osx.mm
joypad_osx.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
joypad_osx.h
logo.png
os_osx.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
os_osx.mm Fix Input::set_custom_mouse_cursor showing cursor when it's invisible 2018-09-17 11:37:54 -03:00
platform_config.h SCons: Remove avoidable defines from main env's CPPPATH 2018-10-01 11:59:22 +02:00
platform_osx_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_osx.cpp
power_osx.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
sem_osx.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sem_osx.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00