..
tests
Implemented local shader arrays
2019-07-15 15:57:39 +03:00
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
default_controller_mappings.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
gamecontrollerdb_204.txt
Sync controller mappings DB with SDL2 community repo
2018-09-27 09:54:21 +02:00
gamecontrollerdb_205.txt
Sync controller mappings DB with SDL2 community repo
2018-09-27 09:54:21 +02:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2019-03-06 17:13:40 +01:00
godotcontrollerdb.txt
Input: Add mapping for X-Box One S controller on Linux
2018-10-02 09:14:47 +02:00
input_default.cpp
Fixes minor issues found by static analyzer
2019-07-07 23:08:51 +02:00
input_default.h
[Input] Release keys/actions pressed if window loses focus
2019-04-27 12:05:12 -03:00
main_builders.py
Use base Color()
constructors instead of Color::html()
2019-07-08 21:17:10 +02:00
main_timer_sync.cpp
Add access to interpolation fraction for fixed timestep interpolation
2019-07-11 08:25:26 +01:00
main_timer_sync.h
Add access to interpolation fraction for fixed timestep interpolation
2019-07-11 08:25:26 +01:00
main.cpp
Merge pull request #30226 from lawnjelly/interpolate
2019-07-18 15:44:14 +02:00
main.h
Make recursive nature of iteration not fail.
2019-01-24 13:09:05 -03:00
performance.cpp
Add missing enum value to Performance::get_monitor_type
2019-04-22 15:15:09 +02:00
performance.h
Add a monitor for the orphan nodes
2019-04-17 23:13:16 +02:00
SCsub
SCons: Fix uses of [].append instead of env.add_source_files()
2019-07-22 15:08:32 +02:00
splash_editor.png
Donors: Remove GameDev.tv from splash screen
2019-01-16 13:12:49 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00