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293302ccd8
Add the capability of resizing the transforms buffer for particles to be double its size and alternate where the current output is written to. Only works for particles that use index as their draw order.
190 lines
7.0 KiB
C++
190 lines
7.0 KiB
C++
/**************************************************************************/
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/* utilities.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef RENDERER_UTILITIES_H
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#define RENDERER_UTILITIES_H
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#include "servers/rendering_server.h"
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class DependencyTracker;
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class Dependency {
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public:
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enum DependencyChangedNotification {
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DEPENDENCY_CHANGED_AABB,
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DEPENDENCY_CHANGED_MATERIAL,
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DEPENDENCY_CHANGED_MESH,
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DEPENDENCY_CHANGED_MULTIMESH,
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DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES,
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DEPENDENCY_CHANGED_PARTICLES,
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DEPENDENCY_CHANGED_PARTICLES_INSTANCES,
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DEPENDENCY_CHANGED_DECAL,
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DEPENDENCY_CHANGED_SKELETON_DATA,
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DEPENDENCY_CHANGED_SKELETON_BONES,
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DEPENDENCY_CHANGED_LIGHT,
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DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR,
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DEPENDENCY_CHANGED_REFLECTION_PROBE,
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};
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void changed_notify(DependencyChangedNotification p_notification);
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void deleted_notify(const RID &p_rid);
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~Dependency();
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private:
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friend class DependencyTracker;
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HashMap<DependencyTracker *, uint32_t> instances;
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};
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class DependencyTracker {
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public:
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void *userdata = nullptr;
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typedef void (*ChangedCallback)(Dependency::DependencyChangedNotification, DependencyTracker *);
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typedef void (*DeletedCallback)(const RID &, DependencyTracker *);
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ChangedCallback changed_callback = nullptr;
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DeletedCallback deleted_callback = nullptr;
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void update_begin() { // call before updating dependencies
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instance_version++;
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}
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void update_dependency(Dependency *p_dependency) { //called internally, can't be used directly, use update functions in Storage
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dependencies.insert(p_dependency);
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p_dependency->instances[this] = instance_version;
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}
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void update_end() { //call after updating dependencies
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List<Pair<Dependency *, DependencyTracker *>> to_clean_up;
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for (Dependency *E : dependencies) {
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Dependency *dep = E;
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HashMap<DependencyTracker *, uint32_t>::Iterator F = dep->instances.find(this);
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ERR_CONTINUE(!F);
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if (F->value != instance_version) {
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Pair<Dependency *, DependencyTracker *> p;
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p.first = dep;
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p.second = F->key;
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to_clean_up.push_back(p);
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}
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}
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while (to_clean_up.size()) {
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to_clean_up.front()->get().first->instances.erase(to_clean_up.front()->get().second);
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dependencies.erase(to_clean_up.front()->get().first);
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to_clean_up.pop_front();
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}
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}
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void clear() { // clear all dependencies
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for (Dependency *E : dependencies) {
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Dependency *dep = E;
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dep->instances.erase(this);
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}
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dependencies.clear();
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}
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~DependencyTracker() { clear(); }
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private:
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friend class Dependency;
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uint32_t instance_version = 0;
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HashSet<Dependency *> dependencies;
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};
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class RendererUtilities {
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public:
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virtual ~RendererUtilities() {}
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/* INSTANCES */
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virtual RS::InstanceType get_base_type(RID p_rid) const = 0;
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virtual bool free(RID p_rid) = 0;
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/* DEPENDENCIES */
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virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
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/* VISIBILITY NOTIFIER */
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virtual RID visibility_notifier_allocate() = 0;
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virtual void visibility_notifier_initialize(RID p_notifier) = 0;
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virtual void visibility_notifier_free(RID p_notifier) = 0;
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virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) = 0;
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virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) = 0;
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virtual AABB visibility_notifier_get_aabb(RID p_notifier) const = 0;
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virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) = 0;
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/* TIMING */
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bool capturing_timestamps = false;
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#define TIMESTAMP_BEGIN() \
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{ \
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if (RSG::utilities->capturing_timestamps) \
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RSG::utilities->capture_timestamps_begin(); \
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}
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#define RENDER_TIMESTAMP(m_text) \
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{ \
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if (RSG::utilities->capturing_timestamps) \
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RSG::utilities->capture_timestamp(m_text); \
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}
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virtual void capture_timestamps_begin() = 0;
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virtual void capture_timestamp(const String &p_name) = 0;
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virtual uint32_t get_captured_timestamps_count() const = 0;
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virtual uint64_t get_captured_timestamps_frame() const = 0;
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virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const = 0;
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virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const = 0;
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virtual String get_captured_timestamp_name(uint32_t p_index) const = 0;
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/* MISC */
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virtual void update_dirty_resources() = 0;
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virtual void set_debug_generate_wireframes(bool p_generate) = 0;
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virtual bool has_os_feature(const String &p_feature) const = 0;
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virtual void update_memory_info() = 0;
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virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) = 0;
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virtual String get_video_adapter_name() const = 0;
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virtual String get_video_adapter_vendor() const = 0;
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virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0;
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virtual String get_video_adapter_api_version() const = 0;
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virtual Size2i get_maximum_viewport_size() const = 0;
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};
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#endif // RENDERER_UTILITIES_H
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