godot/modules/gdnavigation
Andrea Catania 79fc7d7d6a Added utility functions to the new NavigationServer:
- Vector3 get_closest_point_to_segment(const Vector3 &p_from, const Vector3 &p_to, const bool &p_use_collision = false);
- Vector3 get_closest_point(const Vector3 &p_point);
- Vector3 get_closest_point_normal(const Vector3 &p_point);
- Object *get_closest_point_owner(const Vector3 &p_point);
2020-02-18 17:12:45 +01:00
..
config.py
gd_navigation_server.cpp Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
gd_navigation_server.h Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
nav_map.cpp Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
nav_map.h Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
nav_region.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
nav_region.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_rid.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_utils.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_mesh_editor_plugin.cpp
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
navigation_mesh_generator.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
register_types.cpp
register_types.h
rvo_agent.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
rvo_agent.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
SCsub