godot/modules/mono
Carter Anderson 19df296351 get parent class fields when updating a CSharpScript's exports
This makes the fields viewable / editable in the inspector
2017-10-05 23:50:48 -07:00
..
doc_classes
editor Add C# script to csproj when attaching it to an object 2017-10-05 00:10:51 +02:00
glue
mono_gd Uninitialized local and domain finalize fixes 2017-10-05 00:12:36 +02:00
utils
config.py
csharp_script.cpp get parent class fields when updating a CSharpScript's exports 2017-10-05 23:50:48 -07:00
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
mono_reg_utils.py
register_types.cpp
register_types.h
SCsub
signal_awaiter_utils.cpp
signal_awaiter_utils.h