.. |
2d
|
TileSet: Maintain NavigationPolygon sub-polygons when rotating
|
2024-06-13 22:16:46 +01:00 |
3d
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
animated_texture.cpp
|
|
|
animated_texture.h
|
|
|
animation_library.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
animation_library.h
|
|
|
animation.compat.inc
|
Fix seeking Animation immediate after playback for Discrete track
|
2024-06-08 22:09:37 +09:00 |
animation.cpp
|
Fix seeking Animation immediate after playback for Discrete track
|
2024-06-08 22:09:37 +09:00 |
animation.h
|
Fix seeking Animation immediate after playback for Discrete track
|
2024-06-08 22:09:37 +09:00 |
atlas_texture.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
atlas_texture.h
|
|
|
audio_stream_polyphonic.compat.inc
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
audio_stream_polyphonic.cpp
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
audio_stream_polyphonic.h
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
audio_stream_wav.cpp
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
audio_stream_wav.h
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
bit_map.cpp
|
|
|
bit_map.h
|
|
|
bone_map.cpp
|
|
|
bone_map.h
|
|
|
camera_attributes.cpp
|
|
|
camera_attributes.h
|
|
|
camera_texture.cpp
|
|
|
camera_texture.h
|
|
|
canvas_item_material.cpp
|
Let materials' shaders update happen on loader threads
|
2024-05-06 19:40:00 +02:00 |
canvas_item_material.h
|
Let materials' shaders update happen on loader threads
|
2024-05-06 19:40:00 +02:00 |
compositor.cpp
|
|
|
compositor.h
|
|
|
compressed_texture.cpp
|
|
|
compressed_texture.h
|
|
|
curve_texture.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
curve_texture.h
|
|
|
curve.cpp
|
|
|
curve.h
|
|
|
environment.cpp
|
|
|
environment.h
|
|
|
font.compat.inc
|
|
|
font.cpp
|
|
|
font.h
|
|
|
gradient_texture.cpp
|
Merge pull request #92000 from clayjohn/vram-debugger
|
2024-05-16 09:32:11 +02:00 |
gradient_texture.h
|
|
|
gradient.cpp
|
|
|
gradient.h
|
|
|
image_texture.cpp
|
|
|
image_texture.h
|
|
|
immediate_mesh.cpp
|
|
|
immediate_mesh.h
|
|
|
label_settings.cpp
|
|
|
label_settings.h
|
|
|
material.cpp
|
Material: Fix marking as ready
|
2024-06-13 13:12:55 +02:00 |
material.h
|
Let materials' shaders update happen on loader threads
|
2024-05-06 19:40:00 +02:00 |
mesh_data_tool.compat.inc
|
|
|
mesh_data_tool.cpp
|
|
|
mesh_data_tool.h
|
|
|
mesh_texture.cpp
|
|
|
mesh_texture.h
|
|
|
mesh.cpp
|
Replace find with contains/has where applicable
|
2024-05-08 12:37:42 +02:00 |
mesh.h
|
|
|
multimesh.cpp
|
|
|
multimesh.h
|
|
|
navigation_mesh.cpp
|
|
|
navigation_mesh.h
|
|
|
packed_scene.cpp
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
packed_scene.h
|
|
|
particle_process_material.cpp
|
Fix code style for generated shader code from ParticleProcessMaterial
|
2024-05-31 14:12:41 +02:00 |
particle_process_material.h
|
Let materials' shaders update happen on loader threads
|
2024-05-06 19:40:00 +02:00 |
physics_material.cpp
|
|
|
physics_material.h
|
|
|
placeholder_textures.cpp
|
|
|
placeholder_textures.h
|
|
|
portable_compressed_texture.cpp
|
Improve memory usage for image import and PortableCompressedTexture2D
|
2024-05-20 19:40:39 -04:00 |
portable_compressed_texture.h
|
|
|
resource_format_text.cpp
|
Merge pull request #91488 from akien-mga/resource-format-text-remove-obsolete-binary-conversion
|
2024-05-29 22:13:52 +02:00 |
resource_format_text.h
|
Remove unused code to convert text resource format to binary
|
2024-05-03 01:14:40 +02:00 |
SCsub
|
|
|
shader_include.cpp
|
|
|
shader_include.h
|
|
|
shader.cpp
|
Prevent add shader uniform doc when DocTool is not inited
|
2024-05-20 12:26:26 +08:00 |
shader.h
|
|
|
skeleton_profile.cpp
|
[Animation] Expose SkeletonProfile.set/is_required
|
2024-03-30 20:57:55 +01:00 |
skeleton_profile.h
|
[Animation] Expose SkeletonProfile.set/is_required
|
2024-03-30 20:57:55 +01:00 |
sky.cpp
|
|
|
sky.h
|
|
|
sprite_frames.cpp
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |
sprite_frames.h
|
|
|
style_box_flat.cpp
|
|
|
style_box_flat.h
|
|
|
style_box_line.cpp
|
|
|
style_box_line.h
|
|
|
style_box_texture.cpp
|
|
|
style_box_texture.h
|
|
|
style_box.cpp
|
|
|
style_box.h
|
|
|
surface_tool.cpp
|
Fix SurfaceTool.create_from_arrays crash with bad index
|
2024-04-26 11:44:15 +08:00 |
surface_tool.h
|
Expose create_from_arrays in SurfaceTool and cleanup some naming
|
2024-04-19 18:45:06 -07:00 |
syntax_highlighter.cpp
|
Fix uint's suffix is not highlighted in text shader editor
|
2024-05-03 21:45:53 +08:00 |
syntax_highlighter.h
|
Make native shader source visualizer can highlight uint suffix
|
2024-05-07 14:18:48 +08:00 |
text_file.cpp
|
|
|
text_file.h
|
|
|
text_line.cpp
|
|
|
text_line.h
|
|
|
text_paragraph.cpp
|
|
|
text_paragraph.h
|
|
|
texture_rd.cpp
|
|
|
texture_rd.h
|
|
|
texture.cpp
|
|
|
texture.h
|
|
|
theme.cpp
|
|
|
theme.h
|
|
|
video_stream.cpp
|
|
|
video_stream.h
|
|
|
visual_shader_nodes.cpp
|
Merge pull request #83729 from Chaosus/vs_fix_texture_param
|
2024-06-12 10:00:23 +02:00 |
visual_shader_nodes.h
|
Merge pull request #83729 from Chaosus/vs_fix_texture_param
|
2024-06-12 10:00:23 +02:00 |
visual_shader_particle_nodes.cpp
|
Reduce and prevent unnecessary random-access to List
|
2024-05-04 16:08:55 +02:00 |
visual_shader_particle_nodes.h
|
|
|
visual_shader_sdf_nodes.cpp
|
|
|
visual_shader_sdf_nodes.h
|
|
|
visual_shader.cpp
|
Fix bugs in visual shader varyings
|
2024-06-16 16:58:46 +03:00 |
visual_shader.h
|
Fix bugs in visual shader varyings
|
2024-06-16 16:58:46 +03:00 |
world_2d.cpp
|
Reorganize some code to have 2D things grouped together
|
2024-04-13 02:56:50 -07:00 |
world_2d.h
|
|
|