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1cad087969
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
18 lines
405 B
Bash
18 lines
405 B
Bash
#! /bin/bash
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here="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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godotHome=$(dirname "$here")
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docTarget=${here}/html/class_list
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toolsRoot=${godotHome}/tools
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throw() {
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echo "$@" >&2
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exit 1
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}
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[ -d "$docTarget" ] || mkdir -p "$docTarget" || throw "Could not create doc target $docTarget"
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cd "$docTarget"
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python ${toolsRoot}/docdump/makehtml.py -multipage ${here}/base/classes.xml
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cd "$here"
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