godot/core/variant
2022-07-28 10:03:07 +02:00
..
array.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
array.h Add any() and all() methods to Array 2022-05-25 16:09:10 +02:00
binder_common.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
callable_bind.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
callable_bind.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
callable.cpp Fix the argcount when generating error message for CallableComparator 2022-07-18 00:57:20 +03:00
callable.h Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
container_type_validate.h
dictionary.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
dictionary.h Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
method_ptrcall.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
native_ptr.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
SCsub
type_info.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
typed_array.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
variant_call.cpp Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local 2022-07-28 10:03:07 +02:00
variant_construct.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_construct.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_destruct.cpp
variant_destruct.h
variant_internal.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_op.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_op.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_parser.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_parser.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
variant_setget.cpp Add some missing Vector4 methods 2022-07-26 02:35:42 +02:00
variant_setget.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_utility.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00