mirror of
https://github.com/godotengine/godot.git
synced 2025-02-17 22:43:01 +08:00
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future |
||
---|---|---|
.. | ||
audio_driver_dummy.cpp | ||
audio_driver_dummy.h | ||
audio_filter_sw.cpp | ||
audio_filter_sw.h | ||
audio_mixer_sw.cpp | ||
audio_mixer_sw.h | ||
audio_rb_resampler.cpp | ||
audio_rb_resampler.h | ||
audio_server_sw.cpp | ||
audio_server_sw.h | ||
reverb_buffers_sw.cpp | ||
reverb_buffers_sw.h | ||
reverb_sw.cpp | ||
reverb_sw.h | ||
sample_manager_sw.cpp | ||
sample_manager_sw.h | ||
SCsub | ||
voice_rb_sw.cpp | ||
voice_rb_sw.h |