godot/servers
Hugo Locurcio 8fb7e622a6
Rename built-in SGN() macro to SIGN()
This matches the name of the GDScript function (except it's uppercase
here).
2021-11-16 20:40:49 +01:00
..
audio clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
camera
physics_2d Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_3d Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
rendering Fix broken light_compute in mobile renderer 2021-11-13 17:24:31 +03:00
text Merge pull request #46721 from bruvzg/custom_word_break_punct 2021-11-09 00:13:59 +01:00
xr
audio_server.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
display_server.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h Separate space override modes for gravity/damping in Area 2021-11-09 10:29:24 -07:00
physics_server_2d.cpp Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_2d.h Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h Separate space override modes for gravity/damping in Area 2021-11-09 10:29:24 -07:00
physics_server_3d.cpp Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_3d.h Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
register_server_types.cpp Use parameter classes instead of arguments for all physics queries 2021-11-04 11:44:39 -07:00
register_server_types.h
rendering_server.cpp Fix default_texture_param in shader pipeline to support uniform arrays 2021-11-12 12:53:40 +03:00
rendering_server.h Fix default_texture_param in shader pipeline to support uniform arrays 2021-11-12 12:53:40 +03:00
SCsub
server_wrap_mt_common.h
text_server.cpp Merge pull request #46721 from bruvzg/custom_word_break_punct 2021-11-09 00:13:59 +01:00
text_server.h Merge pull request #46721 from bruvzg/custom_word_break_punct 2021-11-09 00:13:59 +01:00
xr_server.cpp
xr_server.h