godot/platform/ios
Yuri Sizov dea7597111 Merge pull request #85546 from bruvzg/devicectl_support
[iOS one-click] Add support for Xcode 15 devicectl.
2023-12-08 18:45:58 +01:00
..
api
doc_classes
export Merge pull request #85546 from bruvzg/devicectl_support 2023-12-08 18:45:58 +01:00
app_delegate.h
app_delegate.mm
detect.py [iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h
display_server_ios.mm Make screen_get_refresh_rate() respect iOS Low Power Mode 2023-11-17 08:36:52 -05:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h
key_mapping_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
main.m
os_ios.h
os_ios.mm [iOS] Fix GDExtension init callback array reallocation. 2023-11-22 15:15:25 +02:00
platform_config.h
platform_gl.h
README.md
SCsub
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm
vulkan_context_ios.h
vulkan_context_ios.mm

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation