..
effects
Use linear mipmap sampling in ToneMapper
2022-04-30 21:30:08 -07:00
forward_clustered
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
forward_mobile
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
shaders
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
storage_rd
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
cluster_builder_rd.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
cluster_builder_rd.h
effects_rd.cpp
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
effects_rd.h
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
pipeline_cache_rd.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_compositor_rd.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_compositor_rd.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h
renderer_scene_gi_rd.cpp
Fix more issues found by cppcheck.
2022-04-20 10:34:00 +03:00
renderer_scene_gi_rd.h
Merge canvas and decal into TextureStorage and add render target
2022-04-17 12:59:50 +10:00
renderer_scene_render_rd.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_scene_render_rd.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_scene_sky_rd.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_scene_sky_rd.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
renderer_storage_rd.cpp
Moved particles into ParticlesStorage
2022-04-17 13:13:22 +10:00
renderer_storage_rd.h
Moved particles into ParticlesStorage
2022-04-17 13:13:22 +10:00
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
shader_rd.cpp
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
shader_rd.h
uniform_set_cache_rd.cpp
Fix typos with codespell
2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h
Add a UniformSet cache
2022-03-06 13:03:33 +01:00